Rev |
Age |
Author |
Path |
Log message |
Diff |
320 |
4586d 12h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
315 |
4589d 13h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
310 |
4591d 22h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
293 |
4616d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4618d 0h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4627d 18h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4628d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4628d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
285 |
4694d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
281 |
4754d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4761d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
275 |
4825d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
267 |
4838d 11h |
h266 |
/highres/screen/fonts/digital/ |
|
|
264 |
4864d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4870d 0h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4890d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
252 |
4906d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4907d 5h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4907d 6h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4907d 18h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4907d 23h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4907d 23h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4916d 18h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4918d 6h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
244 |
4918d 20h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4921d 6h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4921d 7h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4921d 20h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4922d 19h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4930d 18h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4932d 2h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4938d 18h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4943d 3h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4943d 18h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4944d 18h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4944d 18h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4945d 17h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4946d 18h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4946d 19h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
199 |
4968d 19h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|