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315 4579d 22h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
293 4606d 14h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4608d 9h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4618d 3h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4619d 1h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4619d 2h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4685d 1h nightfright / Reverted to previous versions: 341-343  
281 4744d 14h nightfright / Modified: #341, 343  
280 4751d 14h nightfright / Modified: #342, 343, 821, 916, 917  
275 4816d 4h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4854d 13h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4860d 9h nightfright / Updated: #821, 1189, 2493  
261 4881d 3h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4896d 8h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4897d 13h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4897d 15h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4898d 2h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4898d 8h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4898d 8h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4907d 3h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4908d 14h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4909d 5h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4911d 15h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4911d 15h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4912d 5h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4913d 4h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4921d 3h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4922d 11h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4929d 3h nightfright / empyrock modifications from Mar 28  
231 4933d 12h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4934d 3h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4935d 3h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4935d 3h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4936d 1h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4937d 3h nightfright / Fixing messed up #220 commit, part 2  
220 4937d 3h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 4983d 1h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5041d 3h nightfright / Fixed: #345_s (tga -> png)  
173 5041d 3h nightfright / Maphacks update (by Micky C)  
162 5105d 11h nightfright / Added: #699 (d/n/s)