Rev |
Age |
Author |
Path |
Log message |
Diff |
315 |
4484d 10h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4484d 14h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4484d 15h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4486d 19h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4489d 9h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4491d 7h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4502d 20h |
spiker |
/highres/sprites/ |
|
|
296 |
4503d 15h |
spiker |
/highres/sprites/ |
|
|
293 |
4511d 2h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4512d 21h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4523d 13h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4523d 14h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4645d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4656d 2h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4712d 16h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4721d 20h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4722d 16h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4740d 5h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4778d 14h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4794d 3h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4794d 16h |
parkar |
/ |
Added installer source. |
|
256 |
4796d 2h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4800d 20h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4802d 1h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4802d 3h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4802d 14h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4802d 20h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4811d 15h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4816d 17h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4817d 16h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4825d 15h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4826d 23h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
236 |
4833d 6h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
235 |
4833d 15h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
232 |
4837d 22h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
231 |
4838d 0h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4838d 15h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
227 |
4839d 15h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
225 |
4839d 16h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
223 |
4840d 13h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|