Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
315 4490d 18h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4490d 22h spiker /highres/sprites/firstperson/ small tweak  
313 4490d 23h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4493d 3h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4495d 17h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4497d 14h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4509d 3h spiker /highres/sprites/  
296 4509d 23h spiker /highres/sprites/  
293 4517d 10h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4519d 5h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4529d 21h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4529d 22h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4651d 21h loomsday /highres/sprites/props/ doublesided now  
280 4662d 10h nightfright / Modified: #342, 343, 821, 916, 917  
277 4719d 0h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4728d 4h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4729d 0h spiker /highres/ Content by Lightsource  
265 4746d 13h spiker /highres/ Fixes some broken normal maps  
262 4784d 22h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4800d 11h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4801d 0h parkar / Added installer source.  
256 4802d 10h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4807d 4h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4808d 9h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4808d 11h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4808d 22h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4809d 4h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4817d 23h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4823d 1h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4824d 0h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4831d 23h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4833d 7h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4839d 14h h266 /highres/sprites/ #109 decal for E4L8  
235 4839d 23h nightfright / empyrock modifications from Mar 28  
232 4844d 6h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4844d 8h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4844d 23h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
227 4845d 23h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
225 4846d 0h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
223 4846d 21h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)