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Rev Age Author Path Log message Diff
321 4465d 20h spiker /highres/sprites/ more pistol and hands fixes  
319 4468d 9h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4470d 11h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4471d 9h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4471d 13h spiker /highres/sprites/firstperson/ small tweak  
313 4471d 14h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4473d 18h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4476d 9h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4478d 6h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4489d 19h spiker /highres/sprites/  
296 4490d 15h spiker /highres/sprites/  
293 4498d 1h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4499d 21h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4510d 12h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4510d 14h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4632d 12h loomsday /highres/sprites/props/ doublesided now  
280 4643d 2h nightfright / Modified: #342, 343, 821, 916, 917  
277 4699d 16h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4708d 20h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4709d 16h spiker /highres/ Content by Lightsource  
265 4727d 5h spiker /highres/ Fixes some broken normal maps  
262 4765d 14h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4781d 2h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4781d 15h parkar / Added installer source.  
256 4783d 1h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4787d 20h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4789d 1h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4789d 3h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4789d 14h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4789d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4798d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4803d 16h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4804d 15h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4812d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4813d 23h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4820d 6h h266 /highres/sprites/ #109 decal for E4L8  
235 4820d 14h nightfright / empyrock modifications from Mar 28  
232 4824d 22h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4824d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4825d 15h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)