Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
329 4468d 5h spiker /highres/sprites/ more tweaks  
328 4471d 8h spiker /highres/ 4288 + shrinker projectile color match  
327 4472d 11h spiker /highres/sprites/ Trooper optimization  
324 4473d 1h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4473d 6h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4473d 7h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4473d 13h spiker /highres/sprites/ more pistol and hands fixes  
319 4476d 2h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4478d 4h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4479d 2h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4479d 6h spiker /highres/sprites/firstperson/ small tweak  
313 4479d 7h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4481d 11h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4484d 1h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4485d 23h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4497d 12h spiker /highres/sprites/  
296 4498d 8h spiker /highres/sprites/  
293 4505d 18h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4507d 13h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4518d 5h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4518d 6h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4640d 5h loomsday /highres/sprites/props/ doublesided now  
280 4650d 19h nightfright / Modified: #342, 343, 821, 916, 917  
277 4707d 9h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4716d 13h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4717d 8h spiker /highres/ Content by Lightsource  
265 4734d 21h spiker /highres/ Fixes some broken normal maps  
262 4773d 6h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4788d 19h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4789d 8h parkar / Added installer source.  
256 4790d 18h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4795d 13h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4796d 18h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4796d 19h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4797d 7h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4797d 12h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4806d 7h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4811d 9h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4812d 8h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4820d 7h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock