Rev |
Age |
Author |
Path |
Log message |
Diff |
336 |
4468d 20h |
spiker |
/highres/sprites/ |
shotgun |
|
334 |
4481d 21h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4482d 11h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
329 |
4484d 10h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4487d 14h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4488d 16h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
324 |
4489d 6h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4489d 11h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4489d 12h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4489d 18h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
319 |
4492d 7h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4494d 9h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
315 |
4495d 7h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4495d 11h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4495d 12h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4497d 16h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4500d 7h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4502d 4h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4513d 17h |
spiker |
/highres/sprites/ |
|
|
296 |
4514d 13h |
spiker |
/highres/sprites/ |
|
|
293 |
4521d 23h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4523d 19h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4534d 10h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4534d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4656d 10h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4667d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4723d 14h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4732d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4733d 14h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4751d 3h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4789d 12h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4805d 0h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4805d 14h |
parkar |
/ |
Added installer source. |
|
256 |
4806d 23h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4811d 18h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4812d 23h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4813d 1h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4813d 12h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4813d 17h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4822d 12h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|