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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites/
– Rev 424
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424
4179d 20h
leod
/highres/sprites/
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
423
4184d 23h
leod
/highres/
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
418
4186d 19h
leod
/
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
411
4251d 20h
leod
/highres/sprites/
Tile 0631 by Gambini (user maps only)
410
4259d 23h
leod
/highres/sprites/decals/
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
403
4355d 2h
leod
/highres/sprites/
oops
402
4355d 2h
leod
/
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map
400
4355d 5h
leod
/highres/sprites/
Polymost: keep old chair. It fits better IMO.
398
4355d 5h
loomsday
/highres/sprites/props/
angle +90 CW
397
4355d 10h
loomsday
/highres/sprites/
chair #556 polymerized
394
4357d 1h
loomsday
/highres/sprites/
spec'n diffuse sharpness tweak
393
4359d 6h
h266
/highres/sprites/
correctly animated Polymer HUD Devastator (2510-2511)
391
4363d 1h
leod
/
move highpalookup[sic!] definitions to a separate file
devistator -> devastator
390
4363d 6h
leod
/
glowmaps renamed for consistent naming style
hydrent -> hydrant
388
4367d 2h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
386
4369d 20h
leod
/highres/sprites/firstperson_polymost/
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner
385
4371d 4h
h266
/highres/sprites/
Cover #2614 with #2615 for portability instead of doing nothing.
384
4371d 23h
leod
/
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
380
4375d 21h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
379
4378d 6h
leod
/highres/sprites/
Polymost : drop old models 0913_fence, 2581_scuba
378
4378d 9h
leod
/highres/sprites/firstperson_polymost/
Obsolete Polymost texture 2510_devastator.png removed
376
4379d 5h
leod
/highres/sprites/
Cleanup : some Polymost-only textures moved
374
4385d 3h
leod
/highres/sprites/
Fix #+ß´@ typo.
373
4385d 7h
leod
/
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
361
4417d 1h
loomsday
/highres/sprites/effects/
a bit of enhancement
350
4441d 18h
spiker
/
348
4441d 21h
spiker
/