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Rev Age Author Path Log message Diff Changes
459 4137d 11h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
/highres/sprites/characters/babe_skin_g.png
/highres/sprites/characters_polymost
/highres/sprites/characters_polymost/0603_hair.png
/highres/sprites/characters_polymost/0603_hangbabe.md3
/highres/sprites/characters_polymost/0603_skin.png
/highres/sprites/characters_polymost/1405_duke.md3
/highres/sprites/characters_polymost/1405_duke.png
/highres/sprites/characters_polymost/1405_duke_10.png
/highres/sprites/characters_polymost/1405_duke_11.png
/highres/sprites/characters_polymost/1405_duke_12.png
/highres/sprites/characters_polymost/1405_duke_13.png
/highres/sprites/characters_polymost/1405_duke_14.png
/highres/sprites/characters_polymost/1405_duke_15.png
/highres/sprites/characters_polymost/1405_duke_16.png
/highres/sprites/characters_polymost/1405_duke_21.png
/highres/sprites/characters_polymost/1405_duke_23.png
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/1405_duke.md3
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters.def
/highres/sprites/characters/1400_mapduke.png
/highres/sprites/characters/1401_mapduke.png
/highres/sprites/characters/1402_mapduke.png
/highres/sprites/characters/1403_mapduke.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_bandolier_n.png
/highres/sprites/characters/1405_bandolier_s.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters/1405_duke2013_n.png
/highres/sprites/characters/1405_duke2013_s.png
/highres/sprites/characters/1405_jetpack_d.png
/highres/sprites/characters/1405_jetpack_n.png
/highres/sprites/characters/1405_jetpack_s.png
/highres/sprites/characters_polymost.def
/highres/sprites/ice.def
/highres/sprites/ice_polymost.def
456 4137d 16h spiker /highres/sprites/  
/highres/sprites/characters.def
455 4137d 17h spiker /highres/ Duke and Cycloid  
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_bandolier_n.png
/highres/sprites/characters/1405_bandolier_s.png
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters/1405_duke2013_n.png
/highres/sprites/characters/1405_duke2013_s.png
/highres/sprites/characters/1405_jetpack_d.png
/highres/sprites/characters/1405_jetpack_n.png
/highres/sprites/characters/1405_jetpack_s.png
/highres/sprites/monsters/2710_armour_d.png
/highres/sprites/monsters/2710_armour_n.png
/highres/sprites/monsters/2710_armour_s.png
/highres/sprites/monsters/2710_body_d.png
/highres/sprites/monsters/2710_body_g.png
/highres/sprites/monsters/2710_body_n.png
/highres/sprites/monsters/2710_body_s.png
/highres/sprites/monsters/2710_cycloid2013.md3
/highres/sprites/monsters/2710_limbs_d.png
/highres/sprites/monsters/2710_limbs_n.png
/highres/sprites/monsters/2710_limbs_s.png
/highres/screen/menu.def
/highres/sprites/characters.def
/highres/sprites/characters/1400_mapduke.png
/highres/sprites/characters/1401_mapduke.png
/highres/sprites/characters/1402_mapduke.png
/highres/sprites/characters/1403_mapduke.png
/highres/sprites/monsters.def
443 4153d 15h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
/highres/sprites/switches_polymost/0136_sdoorswitch_green.png
/highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png
/highres/sprites/switches_polymost/0136_sdoorswitch_red.png
/highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/switches_polymost.def
442 4153d 15h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
/highres/sprites/switches/0712_lightswitch_d.png
/highres/sprites/switches_polymost
/highres/sprites/switches_polymost/0712_lightswitch.md3
/highres/sprites/switches_polymost/0712_lightswitch.png
/maphacks/dukeplus/action7.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/usermaps/AnarchyC-notDcHrp1.57.mhk
/maphacks/usermaps/AnarchyC.mhk
/maphacks/usermaps/Hostel.mhk
/maphacks/usermaps/Overtime-notDcHrp1.57.mhk
/maphacks/usermaps/Overtime.mhk
/maphacks/usermaps/cave.mhk
/maphacks/usermaps/libraryl.mhk
/maphacks/usermaps/redlight.mhk
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
441 4154d 8h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
/highres/sprites/switches/0712_lightswitch_n.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.md3
/highres/sprites/switches/0712_lightswitch.png
437 4156d 6h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
/maphacks/usermaps/BANK-notDcHrp1.57.mhk
/maphacks/usermaps/BANK.mhk
/maphacks/usermaps/Banco-notDcHrp1.57.mhk
/maphacks/usermaps/Banco.mhk
/maphacks/usermaps/CATH.mhk
/maphacks/usermaps/EWITNESS-2002-01-25.mhk
/maphacks/usermaps/EWITNESS-2002-01-26.mhk
/maphacks/usermaps/Moonbas2.mhk
/maphacks/usermaps/EWITNESS.mhk
/highres/sprites/characters.def
/highres/sprites/characters_polymost.def
/maphacks/usermaps/1_bitch.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps_mhk.def
435 4160d 9h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
/maphacks/dukeplus/eternity
/maphacks/dukeplus/eternity/eternity_mhk.def
/maphacks/iit
/maphacks/iit/iit_revisited_mhk.def
/maphacks/nynightmare
/maphacks/nynightmare/blackboard.mhk
/maphacks/nynightmare/bridge.mhk
/maphacks/nynightmare/club.mhk
/maphacks/nynightmare/gcs.mhk
/maphacks/nynightmare/kitchen.mhk
/maphacks/nynightmare/nynightmare_mhk.def
/maphacks/nynightmare/park.mhk
/maphacks/nynightmare/power.mhk
/maphacks/nynightmare/puzzle.mhk
/maphacks/nynightmare/rooftop.mhk
/maphacks/nynightmare/subway.mhk
/maphacks/nynightmare/times.mhk
/maphacks/nynightmare/wayne.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/EWITNESS.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
433 4163d 10h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
/highres/sprites/props_polymost/0917_firealarm_d.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0917_firealarm.md3
432 4163d 10h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
/highres/sprites/props/0917_firealarm_n.png
/maphacks/marquez
/maphacks/marquez/marquez_mhk.def
/maphacks/marquez/orbital_oblivion
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/AZTEC.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/sewer.mhk
/maphacks/usermaps/sewerplus.mhk
/maphacks/usermaps/sweeney.mhk
/maphacks/usermaps/sweeneyplus.mhk
/maphacks/usermaps/twincreeks-notDcHrp1.57.mhk
/maphacks/usermaps/twincreeks.mhk
/maphacks/usermaps/warz.mhk
/highres/sprites/props.def
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/roch/Roch.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps_mhk.def
430 4174d 16h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
428 4180d 7h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
/highres/sprites/decals/1226_n.png
/highres/sprites/decals/1226_s.png
/highres/sprites/decals.def
/highres/sprites/decals/1226.png
426 4180d 10h loomsday /highres/sprites/ simple normalmap for nukebarrel  
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props.def
425 4182d 5h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
/highres/sprites/signs/0961_exit_14_d.png
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/Taamalus.mhk
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit_d.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
424 4182d 5h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs/0961_exit_d.png
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/signs/0961_exit_s.png
/highres/sprites/signs_polymost
/highres/sprites/signs_polymost/0961_exit.md3
/highres/sprites/signs_polymost/0961_exit.png
/highres/sprites/signs_polymost/0961_exit_14.png
/highres/sprites/signs/0961_exit.png
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs_polymost.def
423 4187d 8h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/highres/textures/4103_n.png
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4211_d.png
/highres/textures_polymost.def
418 4189d 4h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
/highres/sprites/signs/0594_airlock.md3
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/DUKE2013.mhk
/maphacks/usermaps/hcr-1996-11-06.mhk
/maphacks/usermaps/hcr-1997-04-11.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/roch/Roch5.mhk
/maphacks/usermaps/CBP8.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
/maphacks/usermaps_mhk.def
411 4254d 6h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
/highres/sprites/props/0631.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
410 4262d 8h leod /highres/sprites/decals/ 1220 updated (user maps only)

Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
 
/highres/sprites/decals/1220.png
403 4357d 11h leod /highres/sprites/ oops  
/highres/sprites/props.def
402 4357d 11h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/highres/sprites/props.def
400 4357d 14h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
/highres/sprites/props_polymost/0556_chair1.md3
/highres/sprites/props_polymost/0556_chair1.png
/highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
398 4357d 15h loomsday /highres/sprites/props/ angle +90 CW  
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0559_brokenchair.md3
397 4357d 19h loomsday /highres/sprites/ chair #556 polymerized  
/highres/sprites/props/0556_chair1_n.png
/highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0556_chair1.png
/highres/sprites/props/0559_brokenchair.md3
394 4359d 11h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2510_devastator_s.png
393 4361d 16h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator.md3
391 4365d 10h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
/highpal/highpal.def
/highres/sprites/pickups/0042_devastatorammo.md3
/highres/sprites/pickups/0042_devastatorammo.png
/highres/sprites/pickups/0042_devistatorammo.md3
/highres/sprites/pickups/0042_devistatorammo.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
390 4365d 15h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
/highres/sprites/firstperson/2554_expander_g.png
/highres/sprites/firstperson/2556_shrinker_g.png
/highres/sprites/monsters/4740_queen_g.png
/highres/sprites/monsters_polymost/2760_overlord_g.png
/highres/sprites/pickups/0032_expander_g.png
/highres/sprites/projectiles/1650_blgrenade_g.png
/highres/sprites/props/0489_satellite_g.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0979_hanglight_g.png
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/switches/0130_accessswitch_g.png
/highres/sprites/switches/0131_accessswitch_g.png
/highres/sprites/switches/0132_slotdoor_g.png
/highres/sprites/switches/0133_slotdoor_g.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0138_slightswitch_green_g.png
/highres/sprites/switches/0138_slightswitch_red_g.png
/highres/sprites/switches/0140_fsswitch_g.png
/highres/sprites/switches/0141_fsswitch_g.png
/highres/sprites/switches/0146_multiswitch_g.png
/highres/sprites/switches/0162_dipswitch_g.png
/highres/sprites/switches/0162_g.png
/highres/sprites/switches/0163_dipswitch_g.png
/highres/sprites/switches/0163_g.png
/highres/sprites/switches/0164_dipswitch2_g.png
/highres/sprites/switches/0164_g.png
/highres/sprites/switches/0165_dipswitch2_g.png
/highres/sprites/switches/0165_g.png
/highres/sprites/switches/0166_techswitch_g.png
/highres/sprites/switches/0167_techswitch_g.png
/highres/sprites/switches/0168_dipswitch3_g.png
/highres/sprites/switches/0169_dipswitch3_g.png
/highres/sprites/switches/0170_accessswitch2_g.png
/highres/sprites/switches/0171_accessswitch2_g.png
/highres/sprites/switches/0860_powerswitch_off_g.png
/highres/sprites/switches/0861_powerswitch_on_g.png
/highres/sprites/switches/0862_lockswitch1_g.png
/highres/sprites/switches/0863_lockswitch1_g.png
/highres/sprites/switches/0864_powerswitch2_g.png
/highres/sprites/switches/1123_pullswitch_g.png
/highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png
/highres/sprites/firstperson/2556_shrinker_glow.png
/highres/sprites/monsters/4740_queen_glow.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/pickups/0032_expander_glow.png
/highres/sprites/projectiles/1650_blgrenade_glow.png
/highres/sprites/props/0489_satellite_glow.png
/highres/sprites/props/0950_brokenhydrent.md3
/highres/sprites/props/0979_hanglight_glow.png
/highres/sprites/props/0981_hydrent.md3
/highres/sprites/props/0981_hydrent.png
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0132_slotdoor_glow.png
/highres/sprites/switches/0133_slotdoor_glow.png
/highres/sprites/switches/0134_lightswitch_green_glow.png
/highres/sprites/switches/0134_lightswitch_red_glow.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
/highres/sprites/switches/0138_slightswitch_green_glow.png
/highres/sprites/switches/0138_slightswitch_red_glow.png
/highres/sprites/switches/0140_fsswitch_glow.png
/highres/sprites/switches/0141_fsswitch_glow.png
/highres/sprites/switches/0146_multiswitch_glow.png
/highres/sprites/switches/0162_dipswitch_glow.png
/highres/sprites/switches/0162_glow.png
/highres/sprites/switches/0163_dipswitch_glow.png
/highres/sprites/switches/0163_glow.png
/highres/sprites/switches/0164_dipswitch2_glow.png
/highres/sprites/switches/0164_glow.png
/highres/sprites/switches/0165_dipswitch2_glow.png
/highres/sprites/switches/0165_glow.png
/highres/sprites/switches/0166_techswitch_glow.png
/highres/sprites/switches/0167_techswitch_glow.png
/highres/sprites/switches/0168_dipswitch3_glow.png
/highres/sprites/switches/0169_dipswitch3_glow.png
/highres/sprites/switches/0170_accessswitch2_glow.png
/highres/sprites/switches/0171_accessswitch2_glow.png
/highres/sprites/switches/0860_powerswitch_off_glow.png
/highres/sprites/switches/0861_powerswitch_on_glow.png
/highres/sprites/switches/0862_lockswitch1_glow.png
/highres/sprites/switches/0863_lockswitch1_glow.png
/highres/sprites/switches/0864_powerswitch2_glow.png
/highres/sprites/switches/1123_pullswitch_glow.png
/highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
388 4369d 12h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png
/highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def
/highres/textures.def
/highres/textures_polymost.def
386 4372d 6h leod /highres/sprites/firstperson_polymost/ Polymost : keycard in 2563_tripkeyhand flipped

Note : flipped 255x153 rectangle in upper right corner
 
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
385 4373d 13h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
384 4374d 9h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/hrp_readme.txt
/installer/hrp_extract.sh
380 4378d 6h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2536_chaingun_d.png
/highres/sprites/firstperson/2544_rpg_d.png
/highres/sprites/props/0916_fireext_d.png
/highres/sprites/props/0917_firealarm_d.png
/highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2544_rpg.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.png
/highres/textures/0156_22.png
/highres/sprites/firstperson.def
/highres/sprites/props.def
/highres/textures.def
379 4380d 15h leod /highres/sprites/ Polymost : drop old models 0913_fence, 2581_scuba  
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/firstperson_polymost.def
/highres/sprites/props_polymost.def
378 4380d 18h leod /highres/sprites/firstperson_polymost/ Obsolete Polymost texture 2510_devastator.png removed  
/highres/sprites/firstperson_polymost/2510_devastator.png
376 4381d 15h leod /highres/sprites/ Cleanup : some Polymost-only textures moved  
/highres/sprites/firstperson_polymost/2521_mightyboot_10.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_11.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_12.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_13.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_14.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_15.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_16.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_21.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot_23.jpg
/highres/sprites/firstperson_polymost/2532_cliphand.png
/highres/sprites/firstperson/2521_mightyboot_10.jpg
/highres/sprites/firstperson/2521_mightyboot_11.jpg
/highres/sprites/firstperson/2521_mightyboot_12.jpg
/highres/sprites/firstperson/2521_mightyboot_13.jpg
/highres/sprites/firstperson/2521_mightyboot_14.jpg
/highres/sprites/firstperson/2521_mightyboot_15.jpg
/highres/sprites/firstperson/2521_mightyboot_16.jpg
/highres/sprites/firstperson/2521_mightyboot_21.jpg
/highres/sprites/firstperson/2521_mightyboot_23.jpg
/highres/sprites/firstperson/2532_cliphand.png
/highres/sprites/firstperson_polymost.def
374 4387d 13h leod /highres/sprites/ Fix #+ß´@ typo.  
/highres/sprites/firstperson_polymost.def
373 4387d 17h leod / Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
 
/highres/sprites/firstperson_polymost/2613_shotgun.png
/highres/sprites/firstperson/2613_shotgun.png
/highres/textures/0159.jpg
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson_polymost.def
361 4419d 10h loomsday /highres/sprites/effects/ a bit of enhancement  
/highres/sprites/effects/2329.png
/highres/sprites/effects/2330.png
/highres/sprites/effects/2331.png
/highres/sprites/effects/2332.png
350 4444d 4h spiker /  
/duke3d_hrp.def
/Desktop.ini
/README.txt
/format
/hooks
/locks
/polymer
/polymost
/svn.ico
/highres/sprites/pickups/0028_shotgun.md3