Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Hide changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
476 4129d 13h spiker /highres/sprites/ Frozen Duke  
/highres/sprites/ice/1405_bandolier_ice_d.png
/highres/sprites/ice/1405_duke2013_ice.md3
/highres/sprites/ice/1405_duke2013_ice_d.png
/highres/sprites/ice/1405_duke2013_shotty_ice.png
/highres/sprites/ice/1405_jetpack_ice_d.png
/highres/sprites/ice/iceicle.png
/highres/sprites/ice.def
475 4130d 12h spiker /highres/sprites/characters/ Minor Duke fixes  
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
472 4131d 5h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
/highres/sprites/pickups/0041_chaingunammo.png
/highres/sprites/pickups_polymost/0057_jetpack.md3
/highres/sprites/pickups_polymost/0057_jetpack.png
/highres/sprites/pickups/0041_chanigunammo.png
/highres/sprites/pickups/0057_jetpack.md3
/highres/sprites/pickups/0057_jetpack.png
/highres/sprites/characters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
471 4131d 7h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
470 4131d 7h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
/highres/sprites/props_polymost/0407_fansprite.md3
/highres/sprites/props_polymost/0407_fansprite.png
/highres/sprites/props_polymost/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0407_fansprite.png
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props.def
/highres/sprites/props_polymost.def
469 4131d 8h spiker /highres/sprites/ New Cycloid rotating hologram head  
/highres/sprites/monsters/0490_cycloidhead2013.md3
/highres/sprites/monsters/0490_cycloidhead2013.png
/highres/sprites/monsters.def
468 4131d 10h spiker /highres/ Jetpack 2013  
/highres/screen/hud/2467_jetpack2013.png
/highres/sprites/pickups/0057_jetpack2013.md3
/highres/screen/hud.def
/highres/sprites/pickups.def
467 4132d 3h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
/highres/sprites/characters.def
465 4132d 7h spiker /highres/sprites/ Some Duke fixes  
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013_d.png
463 4133d 9h leod / Frozen Duke workaround; small maphack fix  
/highres/sprites/ice.def
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
462 4134d 0h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
/highres/sprites/pickups/0052_healthbottle.md3
/highres/sprites/pickups/0052_healthbottle_d.png
/highres/sprites/pickups/0052_healthbottle_n.png
/highres/sprites/pickups/0052_healthbottle_s.png
/highres/sprites/pickups_polymost.def
461 4134d 0h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
/highres/sprites/pickups/0052_healthbottle_d.png
/highres/sprites/pickups/0052_healthbottle_n.png
/highres/sprites/pickups/0052_healthbottle_s.png
/highres/sprites/pickups_polymost/0052_healthbottle.md3
/highres/sprites/pickups_polymost/0052_healthbottle.png
/maphacks/iittc/1A.HOME.mhk
/highres/sprites/pickups/0052_healthbottle.md3
/highres/sprites/pickups/0052_healthbottle.png
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/maphacks/iittc/iit_revisited_mhk.def
460 4134d 2h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
/highres/sprites/monsters_polymost/2710_cycloid.md3
/highres/sprites/monsters_polymost/2710_cycloid.png
/highres/sprites/monsters_polymost/2710_cycloid_g.png
/highres/sprites/monsters_polymost/2710_cycloidlight.png
/highres/sprites/monsters_polymost/2710_cycloidpain.png
/highres/sprites/monsters/2710_cycloid.md3
/highres/sprites/monsters/2710_cycloid.png
/highres/sprites/monsters/2710_cycloid_g.png
/highres/sprites/monsters/2710_cycloidlight.png
/highres/sprites/monsters/2710_cycloidpain.png
/highres/sprites/ice.def
/highres/sprites/ice_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters/2710_armour_d.png
/highres/sprites/monsters/2710_armour_n.png
/highres/sprites/monsters/2710_armour_s.png
/highres/sprites/monsters/2710_body_d.png
/highres/sprites/monsters/2710_body_g.png
/highres/sprites/monsters/2710_body_n.png
/highres/sprites/monsters/2710_body_s.png
/highres/sprites/monsters/2710_limbs_d.png
/highres/sprites/monsters/2710_limbs_n.png
/highres/sprites/monsters/2710_limbs_s.png
/highres/sprites/monsters_polymost.def
459 4134d 3h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
/highres/sprites/characters/babe_skin_g.png
/highres/sprites/characters_polymost
/highres/sprites/characters_polymost/0603_hair.png
/highres/sprites/characters_polymost/0603_hangbabe.md3
/highres/sprites/characters_polymost/0603_skin.png
/highres/sprites/characters_polymost/1405_duke.md3
/highres/sprites/characters_polymost/1405_duke.png
/highres/sprites/characters_polymost/1405_duke_10.png
/highres/sprites/characters_polymost/1405_duke_11.png
/highres/sprites/characters_polymost/1405_duke_12.png
/highres/sprites/characters_polymost/1405_duke_13.png
/highres/sprites/characters_polymost/1405_duke_14.png
/highres/sprites/characters_polymost/1405_duke_15.png
/highres/sprites/characters_polymost/1405_duke_16.png
/highres/sprites/characters_polymost/1405_duke_21.png
/highres/sprites/characters_polymost/1405_duke_23.png
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/1405_duke.md3
/highres/sprites/characters/1405_duke.png
/highres/sprites/characters/1405_duke_10.png
/highres/sprites/characters/1405_duke_11.png
/highres/sprites/characters/1405_duke_12.png
/highres/sprites/characters/1405_duke_13.png
/highres/sprites/characters/1405_duke_14.png
/highres/sprites/characters/1405_duke_15.png
/highres/sprites/characters/1405_duke_16.png
/highres/sprites/characters/1405_duke_21.png
/highres/sprites/characters/1405_duke_23.png
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters.def
/highres/sprites/characters/1400_mapduke.png
/highres/sprites/characters/1401_mapduke.png
/highres/sprites/characters/1402_mapduke.png
/highres/sprites/characters/1403_mapduke.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_bandolier_n.png
/highres/sprites/characters/1405_bandolier_s.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters/1405_duke2013_n.png
/highres/sprites/characters/1405_duke2013_s.png
/highres/sprites/characters/1405_jetpack_d.png
/highres/sprites/characters/1405_jetpack_n.png
/highres/sprites/characters/1405_jetpack_s.png
/highres/sprites/characters_polymost.def
/highres/sprites/ice.def
/highres/sprites/ice_polymost.def
456 4134d 8h spiker /highres/sprites/  
/highres/sprites/characters.def
455 4134d 9h spiker /highres/ Duke and Cycloid  
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_bandolier_n.png
/highres/sprites/characters/1405_bandolier_s.png
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters/1405_duke2013_n.png
/highres/sprites/characters/1405_duke2013_s.png
/highres/sprites/characters/1405_jetpack_d.png
/highres/sprites/characters/1405_jetpack_n.png
/highres/sprites/characters/1405_jetpack_s.png
/highres/sprites/monsters/2710_armour_d.png
/highres/sprites/monsters/2710_armour_n.png
/highres/sprites/monsters/2710_armour_s.png
/highres/sprites/monsters/2710_body_d.png
/highres/sprites/monsters/2710_body_g.png
/highres/sprites/monsters/2710_body_n.png
/highres/sprites/monsters/2710_body_s.png
/highres/sprites/monsters/2710_cycloid2013.md3
/highres/sprites/monsters/2710_limbs_d.png
/highres/sprites/monsters/2710_limbs_n.png
/highres/sprites/monsters/2710_limbs_s.png
/highres/screen/menu.def
/highres/sprites/characters.def
/highres/sprites/characters/1400_mapduke.png
/highres/sprites/characters/1401_mapduke.png
/highres/sprites/characters/1402_mapduke.png
/highres/sprites/characters/1403_mapduke.png
/highres/sprites/monsters.def
443 4150d 8h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
/highres/sprites/switches_polymost/0136_sdoorswitch_green.png
/highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png
/highres/sprites/switches_polymost/0136_sdoorswitch_red.png
/highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/switches_polymost.def
442 4150d 8h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
/highres/sprites/switches/0712_lightswitch_d.png
/highres/sprites/switches_polymost
/highres/sprites/switches_polymost/0712_lightswitch.md3
/highres/sprites/switches_polymost/0712_lightswitch.png
/maphacks/dukeplus/action7.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/usermaps/AnarchyC-notDcHrp1.57.mhk
/maphacks/usermaps/AnarchyC.mhk
/maphacks/usermaps/Hostel.mhk
/maphacks/usermaps/Overtime-notDcHrp1.57.mhk
/maphacks/usermaps/Overtime.mhk
/maphacks/usermaps/cave.mhk
/maphacks/usermaps/libraryl.mhk
/maphacks/usermaps/redlight.mhk
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
441 4151d 1h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
/highres/sprites/switches/0712_lightswitch_n.png
/highres/sprites/switches.def
/highres/sprites/switches/0712_lightswitch.md3
/highres/sprites/switches/0712_lightswitch.png
437 4152d 23h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
/maphacks/usermaps/BANK-notDcHrp1.57.mhk
/maphacks/usermaps/BANK.mhk
/maphacks/usermaps/Banco-notDcHrp1.57.mhk
/maphacks/usermaps/Banco.mhk
/maphacks/usermaps/CATH.mhk
/maphacks/usermaps/EWITNESS-2002-01-25.mhk
/maphacks/usermaps/EWITNESS-2002-01-26.mhk
/maphacks/usermaps/Moonbas2.mhk
/maphacks/usermaps/EWITNESS.mhk
/highres/sprites/characters.def
/highres/sprites/characters_polymost.def
/maphacks/usermaps/1_bitch.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps_mhk.def
435 4157d 2h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
/maphacks/dukeplus/eternity
/maphacks/dukeplus/eternity/eternity_mhk.def
/maphacks/iit
/maphacks/iit/iit_revisited_mhk.def
/maphacks/nynightmare
/maphacks/nynightmare/blackboard.mhk
/maphacks/nynightmare/bridge.mhk
/maphacks/nynightmare/club.mhk
/maphacks/nynightmare/gcs.mhk
/maphacks/nynightmare/kitchen.mhk
/maphacks/nynightmare/nynightmare_mhk.def
/maphacks/nynightmare/park.mhk
/maphacks/nynightmare/power.mhk
/maphacks/nynightmare/puzzle.mhk
/maphacks/nynightmare/rooftop.mhk
/maphacks/nynightmare/subway.mhk
/maphacks/nynightmare/times.mhk
/maphacks/nynightmare/wayne.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/EWITNESS.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
433 4160d 2h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
/highres/sprites/props_polymost/0917_firealarm_d.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0917_firealarm.md3
432 4160d 3h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
/highres/sprites/props/0917_firealarm_n.png
/maphacks/marquez
/maphacks/marquez/marquez_mhk.def
/maphacks/marquez/orbital_oblivion
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/AZTEC.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/sewer.mhk
/maphacks/usermaps/sewerplus.mhk
/maphacks/usermaps/sweeney.mhk
/maphacks/usermaps/sweeneyplus.mhk
/maphacks/usermaps/twincreeks-notDcHrp1.57.mhk
/maphacks/usermaps/twincreeks.mhk
/maphacks/usermaps/warz.mhk
/highres/sprites/props.def
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/roch/Roch.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps_mhk.def
430 4171d 8h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
428 4177d 0h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
/highres/sprites/decals/1226_n.png
/highres/sprites/decals/1226_s.png
/highres/sprites/decals.def
/highres/sprites/decals/1226.png
426 4177d 2h loomsday /highres/sprites/ simple normalmap for nukebarrel  
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props.def
425 4178d 21h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
/highres/sprites/signs/0961_exit_14_d.png
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/Taamalus.mhk
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit_d.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
424 4178d 21h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs/0961_exit_d.png
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/signs/0961_exit_s.png
/highres/sprites/signs_polymost
/highres/sprites/signs_polymost/0961_exit.md3
/highres/sprites/signs_polymost/0961_exit.png
/highres/sprites/signs_polymost/0961_exit_14.png
/highres/sprites/signs/0961_exit.png
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs_polymost.def
423 4184d 1h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/highres/textures/4103_n.png
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4211_d.png
/highres/textures_polymost.def
418 4185d 21h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
/highres/sprites/signs/0594_airlock.md3
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/DUKE2013.mhk
/maphacks/usermaps/hcr-1996-11-06.mhk
/maphacks/usermaps/hcr-1997-04-11.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/roch/Roch5.mhk
/maphacks/usermaps/CBP8.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
/maphacks/usermaps_mhk.def
411 4250d 22h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
/highres/sprites/props/0631.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
410 4259d 0h leod /highres/sprites/decals/ 1220 updated (user maps only)

Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
 
/highres/sprites/decals/1220.png
403 4354d 4h leod /highres/sprites/ oops  
/highres/sprites/props.def
402 4354d 4h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/highres/sprites/props.def
400 4354d 7h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
/highres/sprites/props_polymost/0556_chair1.md3
/highres/sprites/props_polymost/0556_chair1.png
/highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
398 4354d 7h loomsday /highres/sprites/props/ angle +90 CW  
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0559_brokenchair.md3
397 4354d 12h loomsday /highres/sprites/ chair #556 polymerized  
/highres/sprites/props/0556_chair1_n.png
/highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0556_chair1.png
/highres/sprites/props/0559_brokenchair.md3
394 4356d 3h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2510_devastator_s.png
393 4358d 8h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator.md3
391 4362d 3h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
/highpal/highpal.def
/highres/sprites/pickups/0042_devastatorammo.md3
/highres/sprites/pickups/0042_devastatorammo.png
/highres/sprites/pickups/0042_devistatorammo.md3
/highres/sprites/pickups/0042_devistatorammo.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def