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619 3784d 14h leod / #2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update
 
/highres/sprites/props/2452.png
/maphacks/plug_and_pray/alienrendezvous-2013-09-20.mhk
/maphacks/plug_and_pray/alienrendezvous-2013-12-31.mhk
/maphacks/plug_and_pray/catastrophezone.mhk
/maphacks/plug_and_pray/dukeroyale-2013-09-23.mhk
/maphacks/plug_and_pray/dukeroyale-2013-12-31.mhk
/maphacks/plug_and_pray/gatesmotel-2013-09-19.mhk
/maphacks/plug_and_pray/gatesmotel-2013-12-29.mhk
/maphacks/plug_and_pray/gatesmotelversteck.mhk
/maphacks/plug_and_pray/ministryoffear-2013-09-15.mhk
/maphacks/plug_and_pray/ministryoffear-2013-12-29.mhk
/maphacks/plug_and_pray/nightmarezone-2013-09-23.mhk
/maphacks/plug_and_pray/nightmarezone-2014-01-01.mhk
/maphacks/plug_and_pray/tracksideblizzard.mhk
/maphacks/plug_and_pray/tracksidetragedy-2013-09-20.mhk
/maphacks/plug_and_pray/tracksidetragedy-2013-12-31.mhk
/maphacks/usermaps/Islandbase.mhk
/maphacks/usermaps/SPACEPWR.mhk
/maphacks/plug_and_pray/alienrendezvous.mhk
/maphacks/plug_and_pray/dukeroyale.mhk
/maphacks/plug_and_pray/gatesmotel.mhk
/maphacks/plug_and_pray/ministryoffear.mhk
/maphacks/plug_and_pray/nightmarezone.mhk
/maphacks/plug_and_pray/tracksidetragedy.mhk
/maphacks/usermaps/Islandbase-2013-12-31.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0718_d.png
/highres/textures/0718_n.png
/highres/textures/0718_s.png
/highres/textures/0915_d.png
/highres/textures/0915_n.png
/highres/textures/1174_d.png
/highres/textures/1174_n.png
/highres/textures/1174_s.png
/highres/textures/1175_d.png
/highres/textures/1175_n.png
/highres/textures/1175_s.png
/highres/textures/1186_d.png
/highres/textures/1186_n.png
/highres/textures/1186_s.png
/highres/textures/1191_n.png
/highres/textures/1191_s.png
/hrp_todo.txt
/maphacks/plug_and_pray/pnp_mhk.def
/maphacks/usermaps/Islandbase-2013-12-20.mhk
/maphacks/usermaps_mhk.def
614 3789d 13h leod / move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;

fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks
 
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/switches_polymost/0134_lightswitch.md3
/highres/sprites/switches_polymost/0134_lightswitch_red.png
/highres/sprites/switches_polymost/0134_lightswitch_red_g.png
/highres/sprites/switches_polymost/0135_lightswitch_green.png
/highres/sprites/switches_polymost/0135_lightswitch_green_g.png
/highres/sprites/switches_polymost/0136_sdoorswitch.md3
/maphacks/usermaps/AlphaCity.mhk
/maphacks/usermaps/Clifftop.mhk
/maphacks/usermaps/Colosseum.mhk
/maphacks/usermaps/Courtyard.mhk
/maphacks/usermaps/Hotelvoy.mhk
/maphacks/usermaps/Krachtest.mhk
/maphacks/usermaps/Legends.mhk
/maphacks/usermaps/Library.mhk
/highres/sprites/switches/0134_lightswitch_green.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/effects.def
/highres/sprites/effects/0660_d.png
/highres/sprites/effects/0660_n.png
/highres/sprites/switches.def
/highres/sprites/switches/0134_lightswitch_d.png
/highres/sprites/switches/0134_lightswitch_g.png
/highres/sprites/switches/0134_lightswitch_n.png
/highres/sprites/switches/0134_lightswitch_s.png
/highres/sprites/switches/0135_lightswitch_d.png
/highres/sprites/switches/0135_lightswitch_g.png
/highres/sprites/switches_polymost.def
/hrp_todo.txt
/maphacks/cbp/CBP7-dnwmd.mhk
/maphacks/cbp/CBP7.mhk
/maphacks/cbp/CBP8.mhk
/maphacks/cbp/JFCBP2-dnwmd.mhk
/maphacks/cbp/JFCBP2.mhk
/maphacks/dc_hrp/DUKEDCSL.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gee/WGCity.mhk
/maphacks/hightreason/Quantum_200.mhk
/maphacks/hightreason/quantum-megaton.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/STARLITE.mhk
/maphacks/usermaps_mhk.def
613 3792d 4h loomsday /highres/sprites/ oops.. too soon (reverted to previous deflines)  
/highres/sprites/switches.def
612 3792d 14h loomsday /highres/sprites/ #134 polymerized  
/highres/sprites/switches/0134_lightswitch_d.png
/highres/sprites/switches/0134_lightswitch_g.png
/highres/sprites/switches/0134_lightswitch_n.png
/highres/sprites/switches/0134_lightswitch_s.png
/highres/sprites/switches/0135_lightswitch_d.png
/highres/sprites/switches/0135_lightswitch_g.png
/highres/sprites/switches.def
/highres/sprites/switches/0134_lightswitch.md3
611 3803d 20h loomsday /highres/sprites/ sprite #660 updated to polymer (normalmap & specularpower value set)  
/highres/sprites/effects/0660_d.png
/highres/sprites/effects/0660_n.png
/highres/sprites/effects.def
610 3804d 13h leod / #1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station
 
/highres/sprites/props/0584_sensor_d.png
/highres/sprites/props/0976_ventshaft_d.png
/highres/sprites/props/1227_nukebarrel_d.png
/highres/sprites/props_polymost/0584_sensor.md3
/highres/sprites/props_polymost/0584_sensor_body.png
/highres/sprites/props_polymost/0976_ventshaft.md3
/highres/sprites/props_polymost/0976_ventshaft.png
/highres/sprites/props_polymost/1227_nukebarrel.md3
/highres/sprites/props_polymost/1227_nukebarrel.png
/maphacks/cbp/CBP7-dnwmd.mhk
/maphacks/cbp/CBP7.mhk
/maphacks/cbp/JFCBP2-dnwmd.mhk
/maphacks/cbp/JFCBP2.mhk
/maphacks/hightreason/quantum-megaton.mhk
/maphacks/usermaps/JALBIRD2-1997-06-22.mhk
/maphacks/usermaps/Jalbird2-1998-08-30.mhk
/maphacks/usermaps/mprail-2000-02-05.mhk
/maphacks/usermaps/mprail-2000-02-11.mhk
/highres/sprites/props/0584_sensor.png
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0976_ventshaft.png
/highres/sprites/props/1227_nukebarrel.png
/highres/sprites/props.def
/highres/sprites/props/0584_sensor_n.png
/highres/sprites/props/0584_sensor_s.png
/highres/sprites/props/0976_ventshaft_n.png
/highres/sprites/props/0976_ventshaft_s.png
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props/1227_nukebarrel_s.png
/highres/sprites/props_polymost.def
/installer/polymost_override/duke3d_hrp_polymost_override.def
/installer/polymost_override/hrp_polymost_override.txt
/maphacks/cbp/cbp_mhk.def
/maphacks/hightreason/Quantum_200.mhk
/maphacks/hightreason/hightreason_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
609 3804d 17h loomsday /highres/sprites/ model #584 polymerized  
/highres/sprites/props/0584_sensor.png
/highres/sprites/props/0584_sensor_n.png
/highres/sprites/props/0584_sensor_s.png
/highres/sprites/props.def
/highres/sprites/props/0584_sensor.md3
608 3805d 14h loomsday /highres/sprites/ #976 ventshaft model and texture polymerized  
/highres/sprites/props/0976_ventshaft_n.png
/highres/sprites/props/0976_ventshaft_s.png
/highres/sprites/props.def
/highres/sprites/props/0976_ventshaft.md3
/highres/sprites/props/0976_ventshaft.png
607 3805d 18h loomsday /highres/sprites/ #1227 nukebarrel model & textures update  
/highres/sprites/props/1227_nukebarrel_s.png
/highres/sprites/props.def
/highres/sprites/props/1227_nukebarrel.md3
/highres/sprites/props/1227_nukebarrel.png
/highres/sprites/props/1227_nukebarrel_n.png
606 3810d 0h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0958_lamp_body.png
/highres/sprites/props_polymost/0621_camera1.md3
/highres/sprites/props_polymost/0621_camera1.png
/highres/textures_polymost
/highres/textures_polymost/0294.png
/highres/textures_polymost/0294_g.png
/highres/textures_polymost/0295.png
/highres/textures_polymost/0295_g.png
/highres/textures_polymost/0296.png
/highres/textures_polymost/0296_g.png
/highres/textures_polymost/0451.png
/highres/textures_polymost/0451_g.png
/highres/textures_polymost/0452.png
/highres/textures_polymost/0453.png
/highres/textures_polymost/README
/maphacks/oostrum
/maphacks/oostrum/ABBA.mhk
/maphacks/oostrum/MAADS-attrition.mhk
/maphacks/oostrum/MAADS.mhk
/maphacks/oostrum/RED2-dnwmd-a.mhk
/maphacks/oostrum/RED2.mhk
/maphacks/oostrum/REDDUKE.mhk
/maphacks/oostrum/X64-2-dnwmd.mhk
/maphacks/oostrum/X64-2.mhk
/maphacks/oostrum/oostrum_mhk.def
/maphacks/oostrum/red1.mhk
/maphacks/usermaps/FRUIT-1999-12-30.mhk
/maphacks/usermaps/FRUIT-2000-01-06.mhk
/maphacks/usermaps/Islandbase-2013-12-20.mhk
/maphacks/usermaps/Islandbase-2013-12-31.mhk
/maphacks/usermaps/LYSERGIDE.mhk
/maphacks/usermaps/TrainingBase.mhk
/maphacks/usermaps/WEAPONSOFDUKE2.mhk
/maphacks/usermaps/acbstudios-2013-12-21.mhk
/maphacks/usermaps/acbstudios-2013-12-22.mhk
/maphacks/usermaps/spacemad.mhk
/highres/textures/0294.png
/highres/textures/0295.png
/highres/textures/0296.png
/highres/textures/0451.png
/highres/textures/0452.png
/highres/textures/0453.png
/maphacks/usermaps/ABBA.mhk
/maphacks/usermaps/FRUIT-attrition.mhk
/maphacks/usermaps/FRUIT.mhk
/maphacks/usermaps/MAADS-attrition.mhk
/maphacks/usermaps/MAADS.mhk
/maphacks/usermaps/REDDUKE.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/red1.mhk
/highres/sprites/props.def
/highres/sprites/props/0621_camera1.png
/highres/sprites/props_polymost.def
/highres/textures/0150_d.png
/highres/textures/0150_g.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures/0294_d.png
/highres/textures/0294_g.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0295_g.png
/highres/textures/0296_d.png
/highres/textures/0296_g.png
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0451_d.png
/highres/textures/0451_g.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures/0795.png
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures_polymost.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/collab/DUKE2013.mhk
/maphacks/collab/Discard-attrition.mhk
/maphacks/collab/Discard.mhk
/maphacks/collab/collab_mhk.def
/maphacks/collab/donedust-attrition.mhk
/maphacks/collab/donedust.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/usermaps/RESEARCH-dnwmd.mhk
/maphacks/usermaps/RESEARCH.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps_mhk.def
605 3812d 19h loomsday /highres/sprites/ should have been uploaded few days ago. wtf  
/highres/sprites/props.def
604 3815d 14h loomsday /highres/sprites/props/ sprite #621 revised  
/highres/sprites/props/0621_camera1.md3
/highres/sprites/props/0621_camera1.png
595 3842d 16h leod / Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update;
 
/highres/sprites/monsters/1680_trooper_gear_d.png
/highres/sprites/monsters/1680_trooper_skin_d.png
/highres/sprites/monsters/2120_enforcer_dead_17_20.png
/highres/sprites/monsters/2120_enforcer_dead_19.png
/highres/sprites/signs/0518_serviceaccess_20.png
/highres/sprites/signs/0519_crewquarters_20.png
/highres/sprites/signs/0520_alpha_20.png
/highres/sprites/signs/0521_beta_20.png
/highres/sprites/signs/0522_gamma_20.png
/highres/sprites/signs/0523_delta_20.png
/highres/sprites/signs/0524_transport_20.png
/highres/sprites/signs/0525_messhall_20.png
/highres/sprites/signs/0526_officers_20.png
/highres/sprites/signs/0593_reactorcore_20.png
/highres/sprites/signs/0597_centralcommand_20.png
/highres/sprites/signs/0598_armory_20.png
/highres/sprites/signs/0639_supplies_20.png
/maphacks/mrck/Hibernal Solstice.mhk
/maphacks/usermaps/Duke6_8.mhk
/maphacks/usermaps/TIMECOP.mhk
/highres/sprites/monsters/1680_trooper_gear_0.png
/highres/sprites/monsters/1680_trooper_skin_color.png
/highres/sprites/monsters/2120_enforcer_17_20_dead.png
/highres/sprites/monsters/2120_enforcer_19_dead.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/maphacks/dukeplus/eternity/dne06.mhk
/maphacks/mrck/mrck_mhk.def
/maphacks/puritan/alien-resurrection.mhk
/maphacks/undertaker/Forever.mhk
/maphacks/undertaker/desert_complex.mhk
/maphacks/undertaker/foreverplus.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/MARSBASE.mhk
/maphacks/usermaps/REFORM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps_mhk.def
588 3874d 20h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
/highres/sprites/props_polymost/4583_pipe.md3
/maphacks/usermaps/LCITY.mhk
/maphacks/usermaps/LTEMPLE.mhk
/maphacks/usermaps/PAIN.mhk
/maphacks/usermaps/PAIN_ATT.mhk
/maphacks/usermaps/POLARISO.mhk
/maphacks/usermaps/POLOUT2.mhk
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props_polymost.def
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/opblitz/E5M1-2012-03-13.mhk
/maphacks/opblitz/E5M1-2012-03-27.mhk
/maphacks/opblitz/E5M2-2012-03-13.mhk
/maphacks/opblitz/E5M2-2012-03-27.mhk
/maphacks/opblitz/E5M3-2012-03-13.mhk
/maphacks/opblitz/E5M3-2012-03-27.mhk
/maphacks/opblitz/E5M4-2012-03-13.mhk
/maphacks/opblitz/E5M4-2012-03-27.mhk
/maphacks/opblitz/E5M5-2012-03-13.mhk
/maphacks/opblitz/E5M5-2012-03-27.mhk
/maphacks/usermaps_mhk.def
585 3875d 20h loomsday /highres/sprites/ model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures  
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props.def
/highres/sprites/props/4583_pipe.md3
573 3895d 17h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
/duke3d_hrp_polymer.def
/maphacks/nw_hrp/_nwzoo-r18.mhk
/maphacks/nw_hrp/nwl1-1997.mhk
/maphacks/nw_hrp/nwl1-r25.mhk
/maphacks/nw_hrp/nwl1demo-1997.mhk
/maphacks/nw_hrp/nwl1demo-r25.mhk
/maphacks/nw_hrp/nwl2-1997.mhk
/maphacks/nw_hrp/nwl2-r70.mhk
/maphacks/nw_hrp/nwl3-1997.mhk
/maphacks/nw_hrp/nwl3-r24.mhk
/maphacks/usermaps/Jac.mhk
/maphacks/usermaps/Snow.mhk
/maphacks/vaca_hrp/_vacazoo-r19.mhk
/E1L1.mhk
/E1L2.mhk
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L1_13d.mhk
/maphacks/3drealms/E1L1_atomic.mhk
/maphacks/3drealms/E1L2_13d.mhk
/maphacks/3drealms/E1L2_atomic.mhk
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms_polymost/E1L2_13d_polymost.mhk
/maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk
/maphacks/nw_hrp/nwinter_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/vaca_hrp/vaca_mhk.def
572 3899d 17h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
/maphacks/nw_hrp
/maphacks/nw_hrp/nwinter_mhk.def
/maphacks/usermaps/LARCTIC.mhk
/maphacks/usermaps/TheStorm.mhk
/maphacks/vaca_hrp
/maphacks/vaca_hrp/vaca_mhk.def
/highres/sprites/characters.def
/highres/sprites/characters/1354_armor.png
/highres/sprites/characters/1354_luke.png
/highres/sprites/characters/1354_rope.png
/highres/sprites/characters_polymost.def
/highres/textures/0280_d.png
/highres/textures/0280_n.png
/highres/textures/0280_s.png
/highres/textures_polymost.def
/hrp_todo.txt
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/Nostromo.mhk
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/1_bitch.mhk
/maphacks/usermaps/DEVIL'S ROCKS.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/dharga.mhk
/maphacks/usermaps_mhk.def
570 3901d 20h spiker /highres/sprites/ 1354 Luke Skywalker  
/highres/sprites/characters/1354_armor.png
/highres/sprites/characters/1354_luke.md3
/highres/sprites/characters/1354_luke.png
/highres/sprites/characters/1354_rope.png
/highres/sprites/characters.def
569 3902d 15h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
/highres/sprites/props/1275.png
/highres/sprites/props/1276_newspaper.md3
/highres/sprites/props/1276_newspaper.png
/maphacks/gambini/hydrost-attrition.mhk
/maphacks/gambini/hydrost.mhk
/maphacks/gambini/mortum61.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/usermaps/Discard-attrition.mhk
/maphacks/usermaps/GbaR.mhk
/maphacks/usermaps/Ogbb-attrition.mhk
/maphacks/usermaps/WARDOME.mhk
/maphacks/usermaps/donedust-attrition.mhk
/highres/sprites/props/1275_newspaper.md3
/highres/sprites/props/1275_newspaper.png
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/donedustAttrition.mhk
/E4L6.mhk
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/hrp_todo.txt
/maphacks/3drealms/E4L6.mhk
/maphacks/3drealms_polymost/E4L6_polymost.mhk
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/maphacks/dc_hrp/DUKEDC1.mhk
/maphacks/dc_hrp/DUKEDC2.mhk
/maphacks/dc_hrp/DUKEDC5.mhk
/maphacks/dc_hrp/DUKEDC7.mhk
/maphacks/dc_hrp/DUKEDC8.mhk
/maphacks/dc_hrp/dukedc_mhk.def
/maphacks/gambini/2hoursmyballs.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gambini/gambini_mhk.def
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/puritan_mhk.def
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps_mhk.def
568 3907d 0h spiker /highres/sprites/ Mightyboot update  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2521_mightyboot.md3
565 3910d 19h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
/highres/sprites/firstperson_polymost/2521_mightyboot.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot.md3
/highres/sprites/firstperson_polymost/2522_mightyboot.md3
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/highres/sprites/firstperson/2521_mightyboot.jpg
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson_polymost.def
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures_polymost.def
/maphacks/billyboy/billyboy_mhk.def
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
564 3910d 21h spiker /highres/sprites/  
/highres/sprites/firstperson.def
563 3910d 21h spiker /highres/sprites/ quick kick update  
/highres/sprites/firstperson.def
562 3910d 22h spiker /highres/sprites/ new mighty boot  
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2521_mightyboot.md3
/highres/sprites/firstperson/2522_mightyboot.md3
559 3915d 2h leod / PNGOUT nitpicking  
/maphacks/plug_and_pray
/maphacks/plug_and_pray/pnp_mhk.def
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/metropolitan/E5L8.mhk
/maphacks/mrck/06meatballsubmakin.mhk
558 3915d 18h spiker /highres/sprites/characters/ optimized  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
557 3915d 18h spiker /highres/sprites/characters/ Added some detail  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
556 3915d 20h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
/highres/sprites/characters_polymost/1356_terminator.md3
/highres/sprites/characters_polymost/1356_terminator.png
/highres/sprites/characters_polymost/1357_terminarm.png
/hrp_todo.txt
/maphacks/billyboy/biglight.mhk
/highres/sprites/characters/1356_terminator.png
/highres/sprites/characters.def
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_n.png
/highres/sprites/characters/1356_terminator_s.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters_polymost.def
/highres/textures/0362_d.png
/highres/textures/4228_d.png
/highres/textures/4228_n.png
/highres/textures/4228_s.png
/highres/textures/4229_d.png
/highres/textures_polymost.def
/maphacks/3drealms_polymost/E3L11_13d_polymost.mhk
/maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk
/maphacks/billyboy/billyboy_mhk.def
/maphacks/mrck/ANORAKCITY.mhk
/maphacks/mrck/DNF_BTTG.mhk
/maphacks/mrck/WideAwake.mhk
/maphacks/usermaps/Betaone.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/Payback.mhk
/maphacks/usermaps/SALINE.mhk
/maphacks/usermaps/SAND.mhk
/maphacks/usermaps/SUBURBS.mhk
/maphacks/usermaps/TORC.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/XXXmas98.mhk
/maphacks/usermaps/anarxiticalcity.mhk
/maphacks/usermaps/mindfuck.mhk
555 3916d 0h spiker /highres/sprites/characters/ terminator last second update  
/highres/sprites/characters/1356_terminator.md3
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
554 3916d 22h spiker /highres/sprites/ 1356-1357 terminator  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_n.png
/highres/sprites/characters/1356_terminator_s.png
/highres/sprites/characters.def
/highres/sprites/characters/1356_terminator.md3
/highres/sprites/characters/1357_terminarm.md3
551 3919d 23h spiker /highres/sprites/ Part 2  
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/ice/1405_duke2013_ice.md3
550 3920d 0h spiker /highres/sprites/ Duke restored.  
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
549 3920d 17h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
/maphacks/bobadoo
/maphacks/bobadoo/CQL1-2013-09-02.mhk
/maphacks/bobadoo/CQL1-2013-09-14.mhk
/maphacks/bobadoo/CQL2-2013-09-02.mhk
/maphacks/bobadoo/CQL2-2013-09-14.mhk
/maphacks/bobadoo/CQL3-2013-09-03.mhk
/maphacks/bobadoo/CQL3-2013-09-14.mhk
/maphacks/bobadoo/CQL4-2013-08-26.mhk
/maphacks/bobadoo/CQL4-2013-09-14.mhk
/maphacks/bobadoo/CQL5exp-2013-08-27.mhk
/maphacks/bobadoo/CQL5exp-2013-09-14.mhk
/maphacks/bobadoo/CQL6end.mhk
/maphacks/bobadoo/Suburban-2013-09-02.mhk
/maphacks/bobadoo/Suburban-2013-09-15.mhk
/maphacks/bobadoo/bobadoo_mhk.def
/maphacks/dukeplus/Frauenstein.mhk
/maphacks/dukeplus/FrauensteinBeta.mhk
/maphacks/dukeplus/SHRAPNELCITY01-2013-08-23.mhk
/maphacks/dukeplus/SHRAPNELCITY01-2013-08-25-old.mhk
/maphacks/dukeplus/SHRAPNELCITY01.mhk
/maphacks/dukeplus/mapE1L1intro.mhk
/maphacks/usermaps/V4.mhk
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/ice/1405_duke2013_ice.md3
/highres/sprites/monsters/2710_cycloid2013.md3
/maphacks/cbp/CBP8.mhk
/maphacks/cbp/NBCBP_Shawneth.mhk
/maphacks/cbp/NBCBP_underTaker14.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/cbp/SPIRWELL.mhk
/maphacks/cbp/_wh_0060.mhk
/maphacks/cbp/hubmap.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/dukeplus/mapE1L1A.mhk
/maphacks/dukeplus/sunshine-dukeplus.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/A VinsaneOne.mhk
/maphacks/usermaps/DEVIL'S ROCKS.mhk
/maphacks/usermaps/E.S.B.N-6.mhk
/maphacks/usermaps/Hostel.mhk
/maphacks/usermaps/advertise.mhk
/maphacks/usermaps/libraryl.mhk
/maphacks/usermaps_mhk.def
/maphacks/zykov/sunshine-2009-03-12.mhk
/maphacks/zykov/sunshine-2009-03-15.mhk
547 3928d 0h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
/maphacks/bolduc/Entrapped.mhk
/maphacks/dukeplus/sunshine-dukeplus.mhk
/maphacks/mrck/Bummed Out ! Anarchy City X.mhk
/maphacks/usermaps/Bridge Between Two Islands.mhk
/maphacks/usermaps/Devastation01.mhk
/maphacks/zykov/sunshine-2009-03-12.mhk
/maphacks/zykov/sunshine-2009-03-15.mhk
/maphacks/dukeplus/sunshine.mhk
/highres/sprites/monsters.def
/highres/sprites/monsters/2710_cycloid2013.md3
/maphacks/bolduc/bolduc_mhk.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/mrck/mrck_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
546 3939d 23h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/bolduc
/maphacks/bolduc/AtomicArena-2012-11-25.mhk
/maphacks/bolduc/AtomicArena-2012-12-01.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-13.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-15.mhk
/maphacks/bolduc/N64.mhk
/maphacks/bolduc/RCPD.mhk
/maphacks/bolduc/RCPD2.mhk
/maphacks/bolduc/Slammer.mhk
/maphacks/bolduc/bolduc_mhk.def
/maphacks/usermaps/Atomic_Bunker.mhk
/maphacks/usermaps/Atomic_Bunker_ATT.mhk
/maphacks/usermaps/Canyon_BunkerV2.mhk
/maphacks/usermaps/bakmanDM.mhk
/maphacks/usermaps/dm_ducts.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-13.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-15.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/Slammer.mhk
/highres/sprites/props.def
/maphacks/argh/argh_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
545 3943d 3h spiker /highres/sprites/ Chaingun muzzle flash improvment  
/highres/sprites/firstperson.def
544 3944d 4h spiker /highres/sprites/ Pistol hand update  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
539 3946d 17h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
/maphacks/argh
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/argh/argh_mhk.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/usermaps/Milltown.mhk
/maphacks/usermaps/NUKE.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/Thedocks.mhk
/maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk
/maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/maphacks/billyboy/billyboy_mhk.def
/maphacks/dukeplus/Dukecide.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/1pstdm.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/LORCH2.mhk
/maphacks/usermaps/blackend.mhk
/maphacks/usermaps_mhk.def
535 3979d 21h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
/highres/sprites/props_polymost/0950_brokenhydrant.md3
/highres/sprites/props_polymost/0981_hydrant.md3
/highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props_polymost.def
/maphacks/3drealms_polymost/E3L1_polymost.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
534 3980d 5h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png