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203 4865d 22h devastator /highres/ Texture 0246 polymer  
/highres/textures/0246_d.png
/highres/textures/0246_n.png
/highres/textures/0246_s.png
/highres/textures.def
202 4866d 4h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
/highres/textures.def
/highres/textures/1140.png
/highres/textures/1140_n.png
/highres/textures/1140_s.png
201 4870d 21h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
/highres/textures.def
/highres/textures/1140.png
/highres/textures/1140_n.png
/highres/textures/1140_s.png
197 4876d 23h loomsday /highres/ Tile #4117 plymerized  
/highres/textures/4117_d.png
/highres/textures/4117_n.png
/highres/textures/4117_s.png
/highres/textures.def
194 4878d 20h loomsday /highres/  
/highres/textures/0755_d.png
/highres/textures/0755_n.png
/highres/textures/0755_s.png
/highres/textures/0756_d.png
/highres/textures/0756_n.png
/highres/textures/0756_s.png
/highres/textures.def
191 4885d 23h loomsday /highres/ #413 is now polymerized  
/highres/textures/0413_d.png
/highres/textures/0413_n.png
/highres/textures/0413_s.png
/highres/textures.def
190 4894d 21h loomsday /highres/ #0877 is now polymer ready  
/highres/textures/0877_d.png
/highres/textures/0877_n.png
/highres/textures/0877_s.png
/highres/textures.def
188 4900d 5h devastator /highres/ fixed heightmap and gloss level for 717  
/highres/textures.def
/highres/textures/0717_n.png
186 4900d 6h devastator /highres/textures/ 717 polymer version  
/highres/textures/0717_d.png
/highres/textures/0717_n.png
/highres/textures/0717_s.png
183 4910d 19h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
/highres/textures/4300_d.png
/highres/textures/4300_g.png
/highres/textures/4300_n.png
/highres/textures/4300_s.png
/highres/textures.def
182 4911d 19h loomsday /highres/  
/highres/textures/0412_d.png
/highres/textures/0412_n.png
/highres/textures/0412_s.png
/highres/textures.def
180 4916d 20h loomsday /highres/textures/ revised  
/highres/textures/0345_s.png
/highres/textures/0347_s.png
179 4916d 21h loomsday /highres/ #372 revised, #368 polymerized  
/highres/textures/0368_d.png
/highres/textures/0368_n.png
/highres/textures/0368_s.png
/highres/textures/0372_d.png
/highres/textures/0372_s.png
/highres/textures.def
/highres/textures/0372_n.png
178 4917d 20h loomsday /highres/ #462-#464 tileset polymerized  
/highres/textures/0462_d.png
/highres/textures/0462_n.png
/highres/textures/0462_s.png
/highres/textures/0463_d.png
/highres/textures/0463_s.png
/highres/textures/0464_d.png
/highres/textures.def
176 4935d 20h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
/highres/textures/0392_d.png
/highres/textures/0392_n.png
/highres/textures/0392_s.png
/highres/textures.def
175 4936d 0h loomsday /highres/  
/highres/textures/1173_d.png
/highres/textures/1173_n.png
/highres/textures/1173_s.png
/highres/textures.def
174 4954d 21h nightfright / Fixed: #345_s (tga -> png)  
/highres/textures/0345_s.png
/highres/textures/0345_s.tga
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
171 4966d 7h devastator /highres/textures/ 3d texture 0345  
/highres/textures/0345_n.png
/highres/textures/0345_s.tga
/highres/textures/0345.png
169 4966d 7h devastator /highres/textures/ 0347 textures only  
/highres/textures/0347_g.png
/highres/textures/0347_n.png
/highres/textures/0347_s.png
/highres/textures/0347.png
168 4966d 19h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
/highres/sprites/monsters/1960_reconcar_s.png
/highres/sprites/monsters.def
/highres/sprites/monsters/1960_reconcar.md3
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/4332.png
/highres/textures/4333.png
167 4966d 23h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
/highres/textures/0322_d.png
/highres/textures/0322_n.png
/highres/textures/0322_s.png
/highres/textures/0442_8_d.png
/highres/textures/0442_d.png
/highres/textures/0442_n.png
/highres/textures/0442_s.png
/highres/textures/0771_d.png
/highres/textures/0771_s.png
/highres/textures.def
/highres/textures/0771_n.png
166 4967d 19h loomsday /highres/ #460 polymerized by Devastator  
/highres/textures/0460_d.png
/highres/textures/0460_n.png
/highres/textures/0460_s.png
/highres/textures.def
165 4967d 20h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
/highres/textures/0206_d.png
/highres/textures/0206_n.png
/highres/textures/0206_s.png
/highres/textures/0207_10_d.png
/highres/textures/0207_14_d.png
/highres/textures/0207_16_d.png
/highres/textures/0207_d.png
/highres/textures/0207_n.png
/highres/textures/0207_s.png
/highres/textures/0208_d.png
/highres/textures/0208_n.png
/highres/textures/0208_s.png
/highres/textures/0209_d.png
/highres/textures/0209_n.png
/highres/textures/0209_s.png
/highres/textures/4178_13_d.png
/highres/textures/4178_d.png
/highres/textures.def
164 4968d 16h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0396_d.png
/highres/textures/0396_n.png
/highres/textures/0396_s.png
/highres/textures.def
162 5019d 5h nightfright / Added: #699 (d/n/s)  
/highres/sprites/signs/0699_d.png
/highres/sprites/signs/0699_n.png
/highres/sprites/signs/0699_s.png
/highres/screen/menu/2492_version.png
/highres/sprites/signs.def
/highres/textures/0449_n.png
/hrp_readme.txt
161 5024d 1h loomsday /highres/ fixed missing heightmap for #449  
/highres/textures.def
/highres/textures/0449_n.png
160 5037d 23h nightfright / Modified: #742_d/n/s  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0742.png
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/hrp_readme.txt
159 5044d 1h loomsday /highres/ 0913 Fence update (improved wire net)  
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/0913.png
/highres/textures/0913_n.png
/highres/textures/0913_s.png
157 5047d 20h nightfright / Added: #227_d/n/s, 502_d/n/s  
/highres/textures/0227_d.png
/highres/textures/0227_n.png
/highres/textures/0227_s.png
/highres/textures/0502_d.png
/highres/textures/0502_n.png
/highres/textures/0502_s.png
/highres/screen/menu/2492_version.png
/highres/sprites/firstperson/2510_devastator.png
/highres/sprites/firstperson/2510_devastator_g.png
/highres/sprites/firstperson/2510_devastator_n.png
/highres/sprites/firstperson/2510_devastator_s.png
/highres/textures.def
/hrp_readme.txt
156 5061d 22h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0781_d.png
/highres/textures/0782.png
/hrp_readme.txt
153 5064d 23h loomsday /highres/ Tile #814 by Cage  
/highres/textures/0814_d.png
/highres/textures.def
/highres/textures/0814_n.png
152 5066d 23h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
/highres/screen/menu/2492_version.png
/highres/textures/0293_d.png
/highres/textures/0301.png
/highres/textures/0305.png
/highres/textures/0360.png
/highres/textures/0361.png
/highres/textures/0363.png
/highres/textures/4130_d.png
/highres/textures/4131_d.png
/highres/textures/4132_d.png
/highres/textures/4133_d.png
/hrp_readme.txt
151 5068d 8h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
/highres/sprites/effects/0663_2.png
/highres/sprites/effects/0663_7.png
/highres/textures/0352_n.png
/highres/textures/0352_s.png
/highres/screen/menu/2492_version.png
/highres/sprites/effects.def
/highres/textures.def
/hrp_readme.txt
150 5068d 10h loomsday /highres/ uncommented deflines for #186
added heightmap and new specmap for #398
 
/highres/textures.def
/highres/textures/0398_n.png
/highres/textures/0398_s.png
149 5069d 0h loomsday /highres/ fix for #0454  
/highres/textures/0454_d.png
/highres/textures/0454_n.png
/highres/textures/0454_s.png
/highres/textures/454_d.png
/highres/textures/454_n.png
/highres/textures/454_s.png
/highres/textures.def
148 5069d 4h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
/highres/textures/0398_d.png
/highres/textures/0398_n.png
/highres/textures/0398_s.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0183.png
/highres/textures/0183_s.png
/hrp_readme.txt
147 5069d 7h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures  
/highres/screen/menu/2492_version.png
/highres/textures/0151.png
/highres/textures/0181.png
/highres/textures/0183.png
/highres/textures/0183_s.png
/highres/textures/0414.png
/highres/textures/0448.png
/highres/textures/0449.png
/highres/textures/0457.png
/highres/textures/0458.png
/highres/textures/0749.png
/highres/textures/0783.png
/highres/textures/0823.png
/highres/textures/0884.png
/highres/textures/1204.png
/highres/textures/1204_n.png
/highres/textures/1204_s.png
/highres/textures/4112.png
/hrp_readme.txt
146 5070d 21h loomsday /highres/ specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized
 
/highres/textures/0070_s.png
/highres/textures/0380_n.png
/highres/textures/0380_s.png
/highres/textures/0381_n.png
/highres/textures/0381_s.png
/highres/textures/1097_n.png
/highres/textures/1097_s.png
/highres/textures/4302_d.png
/highres/textures/4302_g.png
/highres/textures/4302_n.png
/highres/textures/4302_s.png
/highres/textures/1097_n.jpg
/highres/textures/1097_s.jpg
/highres/textures.def
/highres/textures/0297_n.png
145 5070d 22h nightfright / Modified: #742_n/s; Re-added textures removed in build #144  
/highres/textures/0151.png
/highres/textures/0181.png
/highres/textures/0191.png
/highres/textures/0293.png
/highres/textures/0297.png
/highres/textures/0312.png
/highres/textures/0362.png
/highres/textures/0414.png
/highres/textures/0448.png
/highres/textures/0449.png
/highres/textures/0457.png
/highres/textures/0458.png
/highres/textures/0749.png
/highres/textures/0781.png
/highres/textures/0783.png
/highres/textures/0823.png
/highres/textures/0884.png
/highres/textures/1169.png
/highres/textures/1215.png
/highres/textures/1216.png
/highres/textures/1217.png
/highres/textures/3397.png
/highres/textures/4112.png
/highres/textures/4130.png
/highres/textures/4131.png
/highres/textures/4132.png
/highres/textures/4133.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/0742_n.png
/highres/textures/0742_s.png
/hrp_readme.txt
144 5072d 1h nightfright / Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133)  
/highres/textures/0276_n.png
/highres/textures/0276_s.png
/highres/textures/4112_d.png
/highres/textures/4112_s.png
/highres/textures/0151.jpg
/highres/textures/0181.jpg
/highres/textures/0191_d.jpg
/highres/textures/0293.png
/highres/textures/0297.png
/highres/textures/0312.png
/highres/textures/0362.png
/highres/textures/0414.png
/highres/textures/0448.png
/highres/textures/0449.png
/highres/textures/0457.png
/highres/textures/0458.png
/highres/textures/0749.jpg
/highres/textures/0781.png
/highres/textures/0783.png
/highres/textures/0823.png
/highres/textures/0884.jpg
/highres/textures/1169.png
/highres/textures/1215.png
/highres/textures/1216.png
/highres/textures/1217.png
/highres/textures/3397.png
/highres/textures/4112.png
/highres/textures/4130.png
/highres/textures/4131.png
/highres/textures/4132.png
/highres/textures/4133.png
/highres/screen/menu/2492_version.png
/highres/textures.def
/highres/textures/4112_n.png
/hrp_readme.txt