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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures/
– Rev 470
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Diff
457
4115d 3h
spiker
/highres/textures/
4264 color match
453
4115d 23h
spiker
/highres/
4274
452
4117d 19h
loomsday
/highres/
tile #314 polymer version
450
4119d 22h
spiker
/highres/
4264
449
4120d 1h
spiker
/highres/textures/
...normal map update
448
4120d 1h
spiker
/highres/textures/
4265 normal map update
447
4122d 21h
loomsday
/highres/
a normalmap for #228
446
4122d 21h
loomsday
/highres/
tile #313 polymer version
444
4124d 17h
loomsday
/highres/
tile #1024 polymer version
440
4132d 2h
loomsday
/highres/
tile #4097 polymer version
439
4132d 2h
loomsday
/highres/textures/
useless alpha channel removed
438
4132d 5h
loomsday
/highres/textures/
crap, hidden layer
436
4134d 20h
loomsday
/highres/
tile #1178 polymer version
434
4139d 3h
loomsday
/highres/
tile #0843 polymer version
430
4152d 3h
leod
/
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder
427
4157d 20h
loomsday
/highres/
normal for (not really a polymer texture) #1188
423
4164d 19h
leod
/highres/
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
422
4165d 18h
loomsday
/highres/
crap, another forgotten-to-upload texture #4211 polymer version
421
4165d 20h
loomsday
/highres/
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves
420
4165d 22h
loomsday
/highres/
usermap tile #4156 polymer version
419
4166d 3h
loomsday
/highres/
#4104 polymer version
417
4167d 11h
loomsday
/highres/
#4103 polymer version
416
4172d 1h
loomsday
/highres/
usermaps tile #4155 polymer version
406
4329d 23h
leod
/
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version
405
4334d 20h
loomsday
/highres/textures/
more accurate glowmap
404
4334d 20h
loomsday
/highres/
tile #390 polymerized
401
4335d 1h
loomsday
/highres/
tile #217 polymerized
399
4335d 2h
leod
/highres/
Polymost: 0156 pal 22
396
4335d 18h
leod
/
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
395
4335d 19h
leod
/highres/
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
389
4343d 20h
leod
/highres/textures/
1103 PNGout-processed since ImageMagick declared it corrupt
388
4346d 23h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
382
4352d 20h
loomsday
/highres/
#216 polymerized
381
4353d 4h
loomsday
/highres/
#353 polymerized
380
4355d 17h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
373
4365d 4h
leod
/
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
372
4378d 19h
loomsday
/highres/
#373-375 polymerized
371
4382d 21h
loomsday
/highres/
#4222 polymerized + #4221n heightmap fix
370
4382d 22h
loomsday
/highres/
#4223 polymerized
369
4383d 3h
loomsday
/highres/
#4221 polymerized