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517 3966d 6h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 3966d 7h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 3966d 7h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4017d 20h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4020d 0h loomsday /highres/ #4117 polymost version  
502 4020d 6h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4020d 17h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4094d 21h spiker /highres/ Marked pipebomb, 5099-5104  
457 4108d 1h spiker /highres/textures/ 4264 color match  
453 4108d 22h spiker /highres/ 4274  
452 4110d 17h loomsday /highres/ tile #314 polymer version  
450 4112d 20h spiker /highres/ 4264  
449 4112d 23h spiker /highres/textures/ ...normal map update  
448 4112d 23h spiker /highres/textures/ 4265 normal map update  
447 4115d 19h loomsday /highres/ a normalmap for #228  
446 4115d 20h loomsday /highres/ tile #313 polymer version  
444 4117d 15h loomsday /highres/ tile #1024 polymer version  
440 4125d 0h loomsday /highres/ tile #4097 polymer version  
439 4125d 1h loomsday /highres/textures/ useless alpha channel removed  
438 4125d 3h loomsday /highres/textures/ crap, hidden layer  
436 4127d 19h loomsday /highres/ tile #1178 polymer version  
434 4132d 1h loomsday /highres/ tile #0843 polymer version  
430 4145d 1h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
427 4150d 18h loomsday /highres/ normal for (not really a polymer texture) #1188  
423 4157d 18h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4158d 17h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4158d 19h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4158d 21h loomsday /highres/ usermap tile #4156 polymer version  
419 4159d 2h loomsday /highres/ #4104 polymer version  
417 4160d 10h loomsday /highres/ #4103 polymer version  
416 4164d 23h loomsday /highres/ usermaps tile #4155 polymer version  
406 4322d 21h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
405 4327d 19h loomsday /highres/textures/ more accurate glowmap  
404 4327d 19h loomsday /highres/ tile #390 polymerized  
401 4327d 23h loomsday /highres/ tile #217 polymerized  
399 4328d 0h leod /highres/ Polymost: 0156 pal 22  
396 4328d 17h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4328d 17h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
389 4336d 18h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
388 4339d 22h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer