Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
130 |
5162d 8h |
nightfright |
/highres/ |
Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n |
|
/highres/textures/0342_s.png /highres/textures/0343_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0181_s.png /highres/textures/0342_n.png /highres/textures/0343_n.png /highres/textures/0783_n.png /highres/textures/0783_s.png /highres/textures/0814_n.png
|
129 |
5163d 9h |
nightfright |
/ |
Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217 |
|
/highres/textures/0362_d.png /highres/textures/0362_n.png /highres/textures/0362_s.png /highres/textures/0378_n.png /highres/textures/0378_s.png /highres/textures/0823_d.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0276.png /highres/textures/0276_2.png /highres/textures/0276_23.png /highres/textures/0305.png /highres/textures/0378.png /highres/textures/0823_n.png /highres/textures/0823_s.png /highres/textures/1215_d.png /highres/textures/1215_g.png /highres/textures/1216_d.png /highres/textures/1217_d.png /hrp_readme.txt
|
126 |
5173d 17h |
nightfright |
/ |
Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work) |
|
/highres/textures/0387_g.png /highres/textures/0388_g.png /highres/textures/0389_g.png
/highres/sprites/props/0551_domelight_1.png
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /hrp_readme.txt
|
125 |
5174d 8h |
nightfright |
/ |
Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk |
|
/highres/sprites/props/0551_domelight_1.png /highres/sprites/props/4419_openpbomb.md3 /highres/sprites/props/4419_openpbomb.png /highres/textures/0276_23.png /highres/textures/0401_1.png /highres/textures/0401_2.png /highres/textures/0707_1.png /highres/textures/0708_1.png
/E4L7.mhk /highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /highres/textures/0297_21_d.png /hrp_readme.txt
|
124 |
5175d 9h |
nightfright |
/highres/ |
Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8) |
|
/highres/textures/0225_21.png /highres/textures/0297_21_d.png /highres/textures/0590.png /highres/textures/0707.png /highres/textures/0707_2.png /highres/textures/0707_7.png /highres/textures/0707_8.png /highres/textures/0708.png /highres/textures/0708_2.png /highres/textures/0708_7.png /highres/textures/0708_8.png
/highres/textures/0707.jpg /highres/textures/0707_2.jpg /highres/textures/0707_7.jpg /highres/textures/0707_8.jpg /highres/textures/0708.jpg /highres/textures/0708_2.jpg /highres/textures/0708_7.jpg /highres/textures/0708_8.jpg
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0360.png
|
122 |
5176d 7h |
nightfright |
/ |
Missing contents since 04-2010 (Part 2) |
|
/highres/textures/0293_g.png /highres/textures/0707_2.jpg /highres/textures/0708_2.jpg /highres/textures/1097_n.jpg /highres/textures/1097_s.jpg /highres/textures/1216_d.png /highres/textures/4112_n.png
/highres/textures.def /highres/textures/0181_d.png /highres/textures/0293_d.png /highres/textures/0297_d.png /highres/textures/0297_g.png /highres/textures/0297_n.png /highres/textures/0297_s.png /highres/textures/0301.png /highres/textures/0342.png /highres/textures/0343.png /highres/textures/0707.jpg /highres/textures/0707_7.jpg /highres/textures/0707_8.jpg /highres/textures/0708.jpg /highres/textures/0708_7.jpg /highres/textures/0708_8.jpg /highres/textures/0723.png /highres/textures/0723_n.png /highres/textures/0723_s.png /highres/textures/0725.png /highres/textures/0743.png /highres/textures/0763.png /highres/textures/0764.png /highres/textures/0764_n.png /highres/textures/0764_s.png /highres/textures/0783.png /highres/textures/0783_d.png /highres/textures/0814.png /highres/textures/0821.png /highres/textures/0822.png /highres/textures/1097.png /highres/textures/1133.jpg /hrp_readme.txt
|
120 |
5176d 8h |
loomsday |
/highres/ |
Tiles #0181 and #0783 by Ozz |
|
/highres/textures/0181_d.png /highres/textures/0181_n.png /highres/textures/0181_s.png /highres/textures/0783_d.png /highres/textures/0783_s.png
/highres/textures.def /highres/textures/0783_n.png
|
118 |
5180d 12h |
loomsday |
/highres/ |
Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map) |
|
/highres/textures/0293_d.png /highres/textures/0297_d.png /highres/textures/0297_g.png /highres/textures/0297_n.png /highres/textures/0297_s.png /highres/textures/0363_d.png /highres/textures/0414_d.png /highres/textures/0414_n.png /highres/textures/0414_s.png /highres/textures/0749_d.png /highres/textures/0749_n.png /highres/textures/0749_s.png /highres/textures/0884_d.png /highres/textures/1215_d.png /highres/textures/1215_n.png /highres/textures/1217_d.png /highres/textures/4130_d.png /highres/textures/4130_n.png /highres/textures/4130_s.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png
/highres/textures.def /highres/textures/0884_n.png /highres/textures/1215_g.png
|
114 |
5207d 14h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
|
/highres/textures/0449_d.png /highres/textures/0449_n.png /highres/textures/0449_s.png
/highres/textures.def
|
113 |
5208d 13h |
loomsday |
/highres/ |
|
|
/highres/textures.def /highres/textures/0224.png /highres/textures/0224_n.png
|
111 |
5216d 9h |
devastator |
/highres/ |
definition for 454 |
|
/highres/textures.def
|
109 |
5216d 10h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
/highres/textures/0448_d.png /highres/textures/0448_g.png /highres/textures/0448_n.png /highres/textures/0448_s.png
/highres/textures.def /highres/textures/0448.png
|
108 |
5217d 13h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
|
/highres/textures.def
|
105 |
5219d 10h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
/highres/textures/0724_n.png /highres/textures/0724_s.png
/highres/textures.def /highres/textures/0724.png
|
100 |
5227d 12h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
/highres/textures/0156_22.png
/highres/textures.def
|
94 |
5237d 11h |
loomsday |
/ |
lighthack for E2L9 and parallax definition fix for tile #816 |
|
/E2L9.mhk /highres/textures.def
|
93 |
5239d 11h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
/highres/textures/0893_n.png
/highres/textures.def
|
84 |
5248d 16h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
/highres/textures.def /highres/textures/0346.png /highres/textures/0346_n.png /highres/textures/0346_s.png /highres/textures/0743.png /highres/textures/0743_n.png /highres/textures/0743_s.png
|
83 |
5248d 20h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
/highres/textures/0450_g.png /highres/textures/0455_n.png /highres/textures/0455_s.png
/highres/textures.def
|
82 |
5249d 8h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
/highres/textures/1109_n.png /highres/textures/1109_s.png /highres/textures/1124_n.png /highres/textures/1124_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/1109.png /highres/textures/1124.png /hrp_readme.txt
|
81 |
5249d 9h |
nightfright |
/ |
textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s) |
|
/E3L9.mhk /highres/screen/menu/2492_version.png /highres/textures.def /hrp_readme.txt
|
78 |
5256d 9h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|
/highres/textures.def /highres/textures/0455.png
|
74 |
5257d 17h |
loomsday |
/highres/ |
oopsie, some typoes in the defs |
|
/highres/textures.def
|
73 |
5259d 8h |
loomsday |
/highres/ |
Tile #450 is now polymer-ready |
|
/highres/textures/0450_n.png /highres/textures/0450_s.png
/highres/textures.def /highres/textures/0450.png
|
72 |
5261d 9h |
loomsday |
/highres/ |
Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention |
|
/highres/textures/0447_g.png /highres/textures/0447_n.png /highres/textures/0447_s.png
/highres/textures.def /highres/textures/0447.png
|
71 |
5263d 11h |
loomsday |
/highres/ |
Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized |
|
/highres/textures/0750_n.png /highres/textures/0750_s.png /highres/textures/1140_n.png /highres/textures/1140_s.png /highres/textures/1170_n.png /highres/textures/1170_s.png /highres/textures/1185_n.png /highres/textures/1185_s.png /highres/textures/1205_n.png /highres/textures/1205_s.png /highres/textures/3407_n.png /highres/textures/3407_s.png /highres/textures/4275_n.png /highres/textures/4275_s.png /highres/textures/5116_n.png /highres/textures/5116_s.png /highres/textures/5117_n.png /highres/textures/5117_s.png
/highres/textures.def
|
68 |
5268d 7h |
loomsday |
/highres/ |
#1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready. |
|
/highres/textures/1103.png /highres/textures/1103_n.png /highres/textures/1103_s.png /highres/textures/4301.png /highres/textures/4301_n.png /highres/textures/4301_s.png
/highres/textures.def
|
66 |
5285d 1h |
h266 |
/highres/ |
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed |
|
/highres/screen/hud/0021_pistol.png /highres/screen/hud/0022_chaingun.png /highres/screen/hud/0023_rpg.png /highres/screen/hud/0024_freezer.png /highres/screen/hud/0025_shrinker.png /highres/screen/hud/0025_shrinker_g.png /highres/screen/hud/0026_pipebomb.png /highres/screen/hud/0027_tripbomb.png /highres/screen/hud/0027_tripbomb_g.png /highres/screen/hud/0028_shotgun.png /highres/screen/hud/0029_devastator.png /highres/screen/hud/0032_expander.png /highres/screen/hud/0032_expander_g.png /highres/screen/hud/0038_freeze_g.png /highres/screen/hud/0038_freezeammo.png /highres/screen/hud/0040_pistolammo.png /highres/screen/hud/0041_chaingunammo.png /highres/screen/hud/0042_devaammo.png /highres/screen/hud/0044_rpgammo.png /highres/screen/hud/0045_expammo_g.png /highres/screen/hud/0047_pipebombbox.png /highres/screen/hud/0049_shotgunammo.png /highres/screen/hud/0051_healthbox.png /highres/screen/hud/0052_healthbottle.png /highres/screen/hud/0054_armor.png /highres/screen/hud/2461_nightvision_g.png /highres/sprites/firstperson/2324_crackknuckles.md3 /highres/sprites/monsters/2350_gunturret_25.png /highres/sprites/pickups/0049_shotgunammo.md3
/highres/screen/hud/0027_trpbomb.png /highres/screen/hud/0038_freezrcrystal.png /highres/screen/hud/0040_pistolclip.png /highres/screen/hud/0041_chainammo.png /highres/screen/hud/0042_devammo.png /highres/screen/hud/0044_rocketbox.png /highres/screen/hud/0047_pbombs.png /highres/screen/hud/0049_shotammo.png /highres/screen/hud/0051_health.png /highres/screen/hud/0054_armorvest.png /highres/sprites/firstperson/2324_crackknuckles.md2 /highres/sprites/monsters/2350_gunturret_24.png /highres/sprites/pickups/0049_shotgunammo.md2
/highres/screen/hud.def /highres/screen/hud/0045_expammo.png /highres/screen/hud/0046_shrinkcrystal.png /highres/screen/hud/2460_firstaidkit.png /highres/screen/hud/2461_nightvision.png /highres/screen/hud/2463_boots.png /highres/screen/hud/2467_jetpack.png /highres/screen/hud/2468_scuba.png /highres/screen/hud/2469_steroids.png /highres/screen/hud/2470_holoduke.png /highres/sprites/characters.def /highres/sprites/firstperson.def /highres/sprites/pickups.def /highres/sprites/pickups/0037_freezerammo_g.png /highres/sprites/pickups/0059_nightvison_g.png /highres/textures.def
|
63 |
5289d 9h |
loomsday |
/highres/ |
wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]
tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into] |
|
/highres/textures/0251_n.png /highres/textures/0251_s.png /highres/textures/0252_n.png /highres/textures/0252_s.png /highres/textures/0253_n.png /highres/textures/0253_s.png /highres/textures/0328.png /highres/textures/0328_n.png /highres/textures/0328_s.png
/highres/textures.def /highres/textures/0251.png /highres/textures/0252.png /highres/textures/0253.png
|
62 |
5297d 6h |
loomsday |
/highres/ |
Tiles #233-237 are now polymerish |
|
/highres/textures/0233_n.png /highres/textures/0233_s.png /highres/textures/0234_n.png /highres/textures/0234_s.png /highres/textures/0235_n.png /highres/textures/0235_s.png /highres/textures/0236_n.png /highres/textures/0236_s.png /highres/textures/0237_n.png /highres/textures/0237_s.png
/highres/textures.def /highres/textures/0233.png /highres/textures/0234.png /highres/textures/0235.png /highres/textures/0236.png /highres/textures/0237.png
|
60 |
5303d 10h |
loomsday |
/highres/ |
Tile #354 is now polymer ready |
|
/highres/textures/0354_n.png /highres/textures/0354_s.png
/highres/textures.def /highres/textures/0354.png
|
59 |
5307d 5h |
loomsday |
/highres/ |
Tiles #212, 213, 214, 215 revised to polymer ready |
|
/highres/textures/0212_n.png /highres/textures/0212_s.png /highres/textures/0213_n.png /highres/textures/0213_s.png /highres/textures/0214_n.png /highres/textures/0214_s.png /highres/textures/0215_n.png /highres/textures/0215_s.png
/highres/textures.def /highres/textures/0212.png /highres/textures/0213.png /highres/textures/0214.png /highres/textures/0215.png
|
58 |
5319d 10h |
loomsday |
/highres/ |
#913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap |
|
/highres/textures/0815_s.png /highres/textures/0913_n.png /highres/textures/0913_s.png
/highres/sprites/props.def /highres/sprites/props/0913_fence.md3 /highres/textures.def /highres/textures/0815.png /highres/textures/0815_n.png
|
57 |
5327d 17h |
parkar |
/highres/ |
Adding updated freezer textures from Aron Osborn. |
|
/highres/sprites/firstperson/2548_freezer_f_g.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/textures.def
|
56 |
5334d 2h |
loomsday |
/highres/ |
Tile #258 revised to polymer ready |
|
/highres/textures/0258_n.png /highres/textures/0258_s.png
/highres/textures.def /highres/textures/0258.png /highres/textures/0258_g.png
|
55 |
5336d 9h |
loomsday |
/highres/ |
Tiles #158, 159 revised to polymer ready |
|
/highres/textures/0158.png /highres/textures/0158_n.png /highres/textures/0158_s.png /highres/textures/0159.png /highres/textures/0159_n.png /highres/textures/0159_s.png
/highres/textures/0159.jpg
/highres/textures.def
|
54 |
5343d 15h |
nightfright |
/ |
Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764 |
|
/highres/textures/0346_n.png /highres/textures/0346_s.png /highres/textures/0723_n.png /highres/textures/0723_s.png /highres/textures/0742_n.png /highres/textures/0742_s.png /highres/textures/0757_n.png /highres/textures/0757_s.png /highres/textures/0764_n.png /highres/textures/0764_s.png /highres/textures/0797_n.png /highres/textures/0797_s.png /highres/textures/0823_n.png /highres/textures/0823_s.png /highres/textures/0852_n.png /highres/textures/0852_s.png /highres/textures/1141_n.png /highres/textures/1141_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0723.png /highres/textures/0764.png /hrp_readme.txt
|
53 |
5344d 5h |
loomsday |
/highres/ |
Tile #157 revised to polymer version |
|
/highres/textures/0157_n.png /highres/textures/0157_s.png
/highres/textures.def /highres/textures/0157.png
|
52 |
5351d 8h |
loomsday |
/highres/ |
#156 revised to polymer version |
|
/highres/textures/0156_n.png /highres/textures/0156_s.png
/highres/textures.def /highres/textures/0156.png
|
51 |
5352d 7h |
loomsday |
/highres/ |
#154, 155 revised to polymer ready |
|
/highres/textures/0154.png /highres/textures/0154_n.png /highres/textures/0154_s.png /highres/textures/0155.png /highres/textures/0155_n.png /highres/textures/0155_s.png
/highres/textures/0154.jpg /highres/textures/0155.jpg
/highres/textures.def
|