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495 4056d 1h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...
 
494 4059d 0h leod /maphacks/ UserMapHacks : Abig1, 16384/Aremade1, FactoryX; major reviews of Roch series and others  
493 4061d 22h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
491 4067d 3h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4076d 3h leod / Maphack fixes & updates  
489 4077d 20h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
488 4080d 23h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
486 4092d 21h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4100d 20h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
484 4105d 20h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
483 4108d 0h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
481 4117d 1h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
479 4120d 23h leod / 3DRealms maphacks rearranged  
477 4122d 17h leod /maphacks/ UserMapHacks : Hellish Doom, Last Pissed Time, EDF Computer Base, Last Train to Marsville (MARSBASE), We Store Your Crap Remix (r3mix)  
474 4124d 19h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
473 4124d 21h leod / 1.3D maphacks: Fix Polymer lighting  
466 4126d 1h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
464 4126d 22h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4127d 5h leod / Frozen Duke workaround; small maphack fix  
461 4127d 20h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
454 4128d 19h leod / Polymost : use 4274_d.png; Minor maphack stuff  
451 4131d 21h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
445 4137d 2h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
442 4144d 4h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
437 4146d 19h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
435 4150d 22h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4153d 23h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4161d 22h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
430 4165d 5h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
429 4165d 5h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
425 4172d 18h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
418 4179d 17h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
415 4191d 20h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.