Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4564d 14h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4564d 15h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4569d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4598d 16h |
spiker |
/highres/ |
|
|
286 |
4604d 3h |
spiker |
/highres/ |
4154 |
|
285 |
4630d 15h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4686d 14h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4687d 3h |
spiker |
/highres/ |
|
|
282 |
4687d 9h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4690d 3h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4697d 4h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4745d 15h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4753d 18h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4753d 19h |
spiker |
/highres/ |
|
|
275 |
4761d 17h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4762d 16h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4762d 18h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4762d 22h |
spiker |
/highres/textures/ |
|
|
271 |
4762d 22h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4763d 18h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4765d 19h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4766d 18h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4774d 9h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4777d 16h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4781d 6h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4800d 2h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4805d 22h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4819d 16h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4826d 17h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4830d 4h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4835d 4h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4835d 17h |
parkar |
/ |
Added installer source. |
|
256 |
4837d 3h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4841d 22h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4843d 3h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4843d 4h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4843d 16h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4843d 21h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4843d 21h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4852d 16h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|