Rev |
Age |
Author |
Path |
Log message |
Diff |
337 |
4484d 1h |
spiker |
/highres/sprites/ |
|
|
336 |
4484d 2h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4496d 17h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4497d 3h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4497d 17h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4499d 11h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4499d 16h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4502d 20h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4503d 22h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4504d 0h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4504d 12h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4504d 17h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4504d 18h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4505d 0h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4507d 13h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4507d 13h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4509d 15h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4509d 19h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4509d 19h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4510d 13h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4510d 17h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4510d 18h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4511d 13h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4512d 21h |
leod |
/highres/ |
Fix brace |
|
310 |
4512d 22h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4515d 13h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4515d 14h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4515d 19h |
leod |
/highres/ |
fix 724_d |
|
306 |
4516d 1h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4516d 13h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4516d 14h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4516d 15h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4517d 0h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4517d 0h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4517d 0h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4517d 10h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4518d 3h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4528d 23h |
spiker |
/highres/sprites/ |
|
|
296 |
4529d 19h |
spiker |
/highres/sprites/ |
|
|
295 |
4536d 2h |
spiker |
/highres/ |
281 |
|