Rev |
Age |
Author |
Path |
Log message |
Diff |
569 |
3974d 14h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
567 |
3979d 2h |
spiker |
/highres/textures/ |
5099-5104 update |
|
565 |
3982d 19h |
leod |
/ |
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews |
|
561 |
3984d 2h |
spiker |
/ |
4900-4902 duke - tag, was difficult, lol |
|
556 |
3987d 19h |
leod |
/ |
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions |
|
553 |
3991d 21h |
spiker |
/highres/textures/ |
0362_d update |
|
552 |
3991d 22h |
spiker |
/highres/ |
4228, 4229 |
|
543 |
4016d 19h |
leod |
/ |
UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization |
|
542 |
4017d 16h |
loomsday |
/highres/ |
#0259 polymerized |
|
541 |
4017d 17h |
loomsday |
/highres/ |
not sure if metal or concrete but meh... |
|
540 |
4017d 20h |
loomsday |
/highres/ |
#1179 polymerized |
|
539 |
4018d 17h |
leod |
/ |
927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization
UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews |
|
538 |
4018d 19h |
loomsday |
/highres/ |
tile #243 polymerized |
|
537 |
4023d 0h |
spiker |
/highres/textures/ |
5099-5104 update |
|
520 |
4056d 3h |
leod |
/highres/textures/ |
PNGOUT optimizations part 8: textures #6
Both new and old PNGs convert to binary identical TGAs |
|
519 |
4056d 3h |
leod |
/highres/textures/ |
PNGOUT optimizations part 7: textures #5
Both new and old PNGs convert to binary identical TGAs |
|
518 |
4056d 4h |
leod |
/highres/textures/ |
PNGOUT optimizations part 6: textures #4
Both new and old PNGs convert to binary identical TGAs |
|
517 |
4056d 4h |
leod |
/highres/textures/ |
PNGOUT optimizations part 6: textures #3
Both new and old PNGs convert to binary identical TGAs |
|
516 |
4056d 4h |
leod |
/highres/textures/ |
PNGOUT optimizations part 5: textures #2
Both new and old PNGs convert to binary identical TGAs |
|
515 |
4056d 4h |
leod |
/highres/textures/ |
PNGOUT optimizations part 4: textures #1
Both new and old PNGs convert to binary identical TGAs |
|
504 |
4107d 17h |
leod |
/ |
tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)
UserMapHacks for DukePlus |
|
503 |
4109d 21h |
loomsday |
/highres/ |
#4117 polymost version |
|
502 |
4110d 3h |
loomsday |
/highres/ |
#4350 polymer + #4349 sharpen |
|
501 |
4110d 14h |
loomsday |
/highres/ |
#4349 polymer, w/o parallax to match 4350 which is a sprite-only texture |
|
482 |
4184d 18h |
spiker |
/highres/ |
Marked pipebomb, 5099-5104 |
|
457 |
4197d 23h |
spiker |
/highres/textures/ |
4264 color match |
|
453 |
4198d 19h |
spiker |
/highres/ |
4274 |
|
452 |
4200d 15h |
loomsday |
/highres/ |
tile #314 polymer version |
|
450 |
4202d 18h |
spiker |
/highres/ |
4264 |
|
449 |
4202d 21h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4202d 21h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4205d 17h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4205d 17h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4207d 13h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
440 |
4214d 22h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4214d 22h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4215d 1h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
436 |
4217d 16h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
434 |
4221d 23h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
430 |
4234d 23h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|