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Rev Age Author Path Log message Diff
706 1912d 2h leod /highres/ 0822 remvoved from textures_polymost again. (The interim plan had been to have both Polymost 0821/0821 at r1.)  
704 1912d 23h leod /highres/ Polymost textures: update/restore 0821/0822 to r122 (PNGOUT processed)  
703 1912d 23h leod /highres/sprites/ Proper props: pipes renamed  
699 2580d 1h leod /highres/sprites/ Fix for 'Christmas Tree Ornament' hands in Polymer by Tea Monster  
698 2674d 4h h266 /highres/ Eliminate redundant "nocompress nodownsize" in skybox definitions.  
697 2679d 20h h266 /highres/screen/ Re-add v1.5 redfont files and defs, but leave it commented out.  
695 2847d 9h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
693 2882d 14h nightfright /highres/sprites/ Corrected parallaxbias/parallaxscale values for Slimer + Slimer Egg according to Mark's recommendations  
692 2882d 15h nightfright /highres/sprites/ Corrected specpower/specfactor values for Slimer + Slimer Egg according to Mark's recommendations  
691 2936d 4h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
688 3037d 1h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
686 3151d 13h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
685 3153d 8h loomsday /highres/textures/ +heightmap  
684 3153d 13h loomsday /highres/ all of a sudden  
680 3210d 4h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
677 3292d 23h leod / #3380 (user maps only), derived from #0826; more UserMapHacks  
675 3316d 1h leod / HRP 5.4 post-release update  
671 3381d 4h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
667 3414d 22h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3439d 10h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3441d 4h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
663 3454d 7h leod /highres/ Polymost HRP: Polymost-only textures moved  
661 3460d 2h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
658 3502d 1h loomsday /highres/ #242 polymerized  
657 3506d 8h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3513d 3h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3513d 5h loomsday /highres/ tile #802 polymerized  
654 3520d 1h loomsday /highres/ #3394-96 polymerized  
653 3523d 1h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
650 3543d 3h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3548d 10h loomsday /highres/ tile #348 +norm +spec  
646 3590d 1h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3604d 9h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 3634d 7h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3654d 9h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3673d 0h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
639 3700d 5h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3723d 1h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3732d 4h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3733d 6h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.