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Rev Age Author Path Log message Diff
703 1899d 16h leod /highres/sprites/ Proper props: pipes renamed  
699 2566d 19h leod /highres/sprites/ Fix for 'Christmas Tree Ornament' hands in Polymer by Tea Monster  
698 2660d 21h h266 /highres/ Eliminate redundant "nocompress nodownsize" in skybox definitions.  
697 2666d 13h h266 /highres/screen/ Re-add v1.5 redfont files and defs, but leave it commented out.  
695 2834d 2h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
693 2869d 7h nightfright /highres/sprites/ Corrected parallaxbias/parallaxscale values for Slimer + Slimer Egg according to Mark's recommendations  
692 2869d 8h nightfright /highres/sprites/ Corrected specpower/specfactor values for Slimer + Slimer Egg according to Mark's recommendations  
691 2922d 22h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
688 3023d 18h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
686 3138d 6h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
685 3140d 1h loomsday /highres/textures/ +heightmap  
684 3140d 6h loomsday /highres/ all of a sudden  
680 3196d 21h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
677 3279d 16h leod / #3380 (user maps only), derived from #0826; more UserMapHacks  
675 3302d 19h leod / HRP 5.4 post-release update  
671 3367d 21h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
667 3401d 15h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3426d 3h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3427d 22h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
663 3441d 0h leod /highres/ Polymost HRP: Polymost-only textures moved  
661 3446d 19h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
658 3488d 18h loomsday /highres/ #242 polymerized  
657 3493d 1h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3499d 20h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3499d 22h loomsday /highres/ tile #802 polymerized  
654 3506d 18h loomsday /highres/ #3394-96 polymerized  
653 3509d 18h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
650 3529d 20h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3535d 3h loomsday /highres/ tile #348 +norm +spec  
646 3576d 18h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3591d 2h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 3621d 0h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3641d 2h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3659d 17h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
639 3686d 23h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3709d 18h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3718d 21h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3719d 23h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3737d 18h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
633 3773d 0h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed