Rev |
Age |
Author |
Path |
Log message |
Diff |
653 |
3522d 8h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
650 |
3542d 10h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3547d 17h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
646 |
3589d 8h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3603d 15h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
643 |
3633d 14h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3653d 16h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3672d 6h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
639 |
3699d 12h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3722d 8h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3731d 11h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3732d 13h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3750d 8h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3785d 14h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3792d 13h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3794d 11h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3796d 11h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3800d 10h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3800d 10h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3802d 11h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3804d 10h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3807d 7h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3811d 9h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3813d 7h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3813d 8h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3813d 12h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3813d 12h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3820d 6h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3820d 17h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3821d 10h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3822d 9h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3822d 10h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3825d 5h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3827d 20h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3828d 6h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3839d 12h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3840d 5h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3840d 9h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3841d 6h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3841d 10h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|