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415 4225d 12h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4227d 20h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4287d 15h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4398d 14h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4507d 9h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4540d 2h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4541d 21h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4551d 15h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4552d 13h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4552d 14h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4618d 13h nightfright / Reverted to previous versions: 341-343  
281 4678d 2h nightfright / Modified: #341, 343  
280 4685d 2h nightfright / Modified: #342, 343, 821, 916, 917  
275 4749d 16h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4788d 1h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4793d 21h nightfright / Updated: #821, 1189, 2493  
261 4814d 15h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4825d 2h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4829d 20h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4831d 1h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4831d 3h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4831d 14h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4831d 20h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4831d 20h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4840d 15h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4842d 2h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4842d 17h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4845d 3h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4845d 3h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4845d 17h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4846d 16h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4854d 15h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4855d 23h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4862d 15h nightfright / empyrock modifications from Mar 28  
231 4867d 0h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4867d 15h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4868d 15h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4868d 15h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4869d 13h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4870d 14h nightfright / Fixing messed up #220 commit, part 2