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415 4210d 20h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4213d 4h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4272d 23h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4383d 22h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4492d 17h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4525d 10h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4527d 5h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4536d 23h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4537d 21h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4537d 22h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4603d 22h nightfright / Reverted to previous versions: 341-343  
281 4663d 10h nightfright / Modified: #341, 343  
280 4670d 11h nightfright / Modified: #342, 343, 821, 916, 917  
275 4735d 0h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4773d 9h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4779d 5h nightfright / Updated: #821, 1189, 2493  
261 4800d 0h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4810d 10h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4815d 5h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4816d 10h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4816d 11h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4816d 23h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4817d 4h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4817d 4h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4825d 23h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4827d 11h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4828d 1h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4830d 11h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4830d 12h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4831d 1h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4832d 0h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4839d 23h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4841d 7h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4847d 23h nightfright / empyrock modifications from Mar 28  
231 4852d 8h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4852d 23h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4853d 23h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4853d 23h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4854d 21h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4855d 23h nightfright / Fixing messed up #220 commit, part 2