Rev |
Age |
Author |
Path |
Log message |
Diff |
42 |
4768d 14h |
h266 |
/nw_plus/ |
batch file improvement |
|
41 |
4775d 12h |
h266 |
/nw_plus/ |
add workaround for Microsoft Security Essentials "change dir to system32" bug |
|
40 |
4776d 12h |
h266 |
/nw_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4776d 12h |
h266 |
/nw_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4777d 13h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4777d 17h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4777d 19h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4778d 9h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4778d 15h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4778d 15h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4778d 16h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4778d 16h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4780d 14h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4784d 13h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4784d 18h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4784d 18h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4785d 4h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4864d 11h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4866d 15h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4866d 16h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4866d 17h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4869d 13h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4870d 8h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4881d 11h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4881d 11h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4881d 16h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4881d 16h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4882d 12h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4882d 18h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4883d 13h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4884d 7h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4884d 8h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4884d 9h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4886d 13h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4887d 13h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4889d 17h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4923d 9h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4923d 14h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4924d 12h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4924d 18h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|