Rev |
Age |
Author |
Path |
Log message |
Diff |
37 |
4856d 21h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4856d 22h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4857d 13h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4857d 19h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4857d 19h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4857d 20h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4857d 20h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4859d 18h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4863d 17h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4863d 22h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4863d 22h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4864d 8h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4943d 14h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4945d 19h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4945d 20h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4945d 21h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4948d 17h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4949d 12h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4960d 14h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4960d 15h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4960d 20h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4960d 20h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4961d 16h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4961d 22h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4962d 17h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4963d 11h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4963d 11h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4963d 13h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4965d 17h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4966d 17h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4968d 21h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
5002d 13h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
5002d 18h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
5003d 16h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
5003d 22h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
5005d 16h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
5005d 16h |
h266 |
/ |
Initial commit. |
|