Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
155 |
5163d 9h |
loomsday |
/highres/sprites/ |
HUD Devastator have been finally polymerized (supported in EDuke32 build 1699) |
|
/highres/sprites/firstperson/2510_devastator.md3 /highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2510_devastator_n.png /highres/sprites/firstperson/2510_devastator_s.png
/highres/sprites/firstperson/2510_devastator.jpg /highres/sprites/firstperson/2510_devastator.md2 /highres/sprites/firstperson/2510_devastator_f.jpg
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator_g.png
|
154 |
5166d 10h |
loomsday |
/highres/ |
forgot [xscale 2.0 yscale 2.0] for #814 |
|
/highres/textures.def
|
153 |
5166d 10h |
loomsday |
/highres/ |
Tile #814 by Cage |
|
/highres/textures/0814_d.png
/highres/textures.def /highres/textures/0814_n.png
|
152 |
5168d 10h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
/highres/screen/menu/2492_version.png /highres/textures/0293_d.png /highres/textures/0301.png /highres/textures/0305.png /highres/textures/0360.png /highres/textures/0361.png /highres/textures/0363.png /highres/textures/4130_d.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png /hrp_readme.txt
|
151 |
5169d 19h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
/highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/textures/0352_n.png /highres/textures/0352_s.png
/highres/screen/menu/2492_version.png /highres/sprites/effects.def /highres/textures.def /hrp_readme.txt
|
150 |
5169d 21h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
/highres/textures.def /highres/textures/0398_n.png /highres/textures/0398_s.png
|
149 |
5170d 11h |
loomsday |
/highres/ |
fix for #0454 |
|
/highres/textures/0454_d.png /highres/textures/0454_n.png /highres/textures/0454_s.png
/highres/textures/454_d.png /highres/textures/454_n.png /highres/textures/454_s.png
/highres/textures.def
|
148 |
5170d 15h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
/highres/textures/0398_d.png /highres/textures/0398_n.png /highres/textures/0398_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0183.png /highres/textures/0183_s.png /hrp_readme.txt
|
147 |
5170d 18h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
/highres/screen/menu/2492_version.png /highres/textures/0151.png /highres/textures/0181.png /highres/textures/0183.png /highres/textures/0183_s.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.png /highres/textures/1204.png /highres/textures/1204_n.png /highres/textures/1204_s.png /highres/textures/4112.png /hrp_readme.txt
|
146 |
5172d 8h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
/highres/textures/0070_s.png /highres/textures/0380_n.png /highres/textures/0380_s.png /highres/textures/0381_n.png /highres/textures/0381_s.png /highres/textures/1097_n.png /highres/textures/1097_s.png /highres/textures/4302_d.png /highres/textures/4302_g.png /highres/textures/4302_n.png /highres/textures/4302_s.png
/highres/textures/1097_n.jpg /highres/textures/1097_s.jpg
/highres/textures.def /highres/textures/0297_n.png
|
145 |
5172d 9h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|
/highres/textures/0151.png /highres/textures/0181.png /highres/textures/0191.png /highres/textures/0293.png /highres/textures/0297.png /highres/textures/0312.png /highres/textures/0362.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.png /highres/textures/0781.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.png /highres/textures/1169.png /highres/textures/1215.png /highres/textures/1216.png /highres/textures/1217.png /highres/textures/3397.png /highres/textures/4112.png /highres/textures/4130.png /highres/textures/4131.png /highres/textures/4132.png /highres/textures/4133.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0742_n.png /highres/textures/0742_s.png /hrp_readme.txt
|
144 |
5173d 11h |
nightfright |
/ |
Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133) |
|
/highres/textures/0276_n.png /highres/textures/0276_s.png /highres/textures/4112_d.png /highres/textures/4112_s.png
/highres/textures/0151.jpg /highres/textures/0181.jpg /highres/textures/0191_d.jpg /highres/textures/0293.png /highres/textures/0297.png /highres/textures/0312.png /highres/textures/0362.png /highres/textures/0414.png /highres/textures/0448.png /highres/textures/0449.png /highres/textures/0457.png /highres/textures/0458.png /highres/textures/0749.jpg /highres/textures/0781.png /highres/textures/0783.png /highres/textures/0823.png /highres/textures/0884.jpg /highres/textures/1169.png /highres/textures/1215.png /highres/textures/1216.png /highres/textures/1217.png /highres/textures/3397.png /highres/textures/4112.png /highres/textures/4130.png /highres/textures/4131.png /highres/textures/4132.png /highres/textures/4133.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/4112_n.png /hrp_readme.txt
|
143 |
5174d 7h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
/highres/sprites/firstperson/2613_shotgun_d.png /highres/sprites/firstperson/2613_shotgun_n.png /highres/sprites/firstperson/2613_shotgun_s.png /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png /highres/sprites/pickups/0028_shotgun_d.png /highres/sprites/pickups/0028_shotgun_n.png /highres/sprites/pickups/0028_shotgun_s.png
/highres/sprites/firstperson/2613_shotgun.png /highres/sprites/firstperson/duke_hand.png /highres/sprites/pickups/0028_shotgun.jpg
/duke3d_hrp.def /highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2613_shotgun.md3 /highres/sprites/pickups.def /highres/sprites/pickups/0028_shotgun.md3 /highres/textures/0742.png /highres/textures/0742_n.png /highres/textures/0742_s.png /highres/textures/0764.png /hrp_readme.txt
|
142 |
5175d 15h |
nightfright |
/ |
Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8 |
|
/highres/textures/0211_n.png /highres/textures/0211_s.png /highres/textures/3397_d.png /highres/textures/3397_n.png /highres/textures/3397_s.png
/highres/textures/0707_1.png /highres/textures/0707_2.png /highres/textures/0707_7.png /highres/textures/0707_8.png /highres/textures/0708_1.png /highres/textures/0708_2.png /highres/textures/0708_7.png /highres/textures/0708_8.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0211.png /hrp_readme.txt
|
141 |
5182d 8h |
loomsday |
/highres/ |
glow map for #457, #458 is now polymer ready. |
|
/highres/textures/0457_g.png /highres/textures/0458_d.png /highres/textures/0458_n.png /highres/textures/0458_s.png
/highres/textures.def
|
140 |
5183d 9h |
nightfright |
/ |
Added: #218_n/s; Modified: #218, 276_2, 724, 823_s |
|
/highres/textures/0218_n.png /highres/textures/0218_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0218.png /highres/textures/0276_2.png /highres/textures/0724.png /highres/textures/0823_s.png /hrp_readme.txt
|
139 |
5186d 8h |
loomsday |
/highres/ |
Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear |
|
/highres/sprites/monsters/1680_trooper_gear_s.png /highres/sprites/monsters/1680_trooper_skin_s.png /highres/textures/0457_d.png /highres/textures/0457_n.png /highres/textures/0457_s.png
/highres/sprites/monsters.def /highres/textures.def
|
138 |
5193d 9h |
nightfright |
/ |
Modified: #1046, 1204 (d/n/s) |
|
/highres/sprites/signs/1046.png
/highres/sprites/signs/1046.jpg
/highres/screen/menu/2492_version.png /highres/sprites/signs.def /highres/textures/1204.png /highres/textures/1204_n.png /highres/textures/1204_s.png /hrp_readme.txt
|
136 |
5200d 9h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
/highres/textures/0363_d.png
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0360.png /highres/textures/0361.png /highres/textures/0363.png /hrp_readme.txt
|
135 |
5205d 9h |
loomsday |
/highres/sprites/monsters/ |
faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself. |
|
/highres/sprites/monsters/1680_trooper.md3
|
133 |
5206d 7h |
nightfright |
/ |
Added: #1820 (pal 17 skin); Modified: #783_s |
|
/highres/sprites/monsters/1820_octabrain_17.jpg /highres/sprites/monsters/1820_octabrain_attack_17.jpg /highres/sprites/monsters/1820_octabrain_dead_17.png
/highres/screen/menu/2492_version.png /highres/sprites/monsters.def /highres/textures/0783_s.png /hrp_readme.txt
|
132 |
5207d 9h |
nightfright |
/ |
Modified: #181_s, 783_s |
|
/highres/textures/0181_s.png /highres/textures/0783_s.png /hrp_readme.txt
|
130 |
5208d 7h |
nightfright |
/highres/ |
Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n |
|
/highres/textures/0342_s.png /highres/textures/0343_s.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0181_s.png /highres/textures/0342_n.png /highres/textures/0343_n.png /highres/textures/0783_n.png /highres/textures/0783_s.png /highres/textures/0814_n.png
|
129 |
5209d 8h |
nightfright |
/ |
Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217 |
|
/highres/textures/0362_d.png /highres/textures/0362_n.png /highres/textures/0362_s.png /highres/textures/0378_n.png /highres/textures/0378_s.png /highres/textures/0823_d.png
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0276.png /highres/textures/0276_2.png /highres/textures/0276_23.png /highres/textures/0305.png /highres/textures/0378.png /highres/textures/0823_n.png /highres/textures/0823_s.png /highres/textures/1215_d.png /highres/textures/1215_g.png /highres/textures/1216_d.png /highres/textures/1217_d.png /hrp_readme.txt
|
126 |
5219d 16h |
nightfright |
/ |
Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work) |
|
/highres/textures/0387_g.png /highres/textures/0388_g.png /highres/textures/0389_g.png
/highres/sprites/props/0551_domelight_1.png
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /hrp_readme.txt
|
125 |
5220d 7h |
nightfright |
/ |
Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk |
|
/highres/sprites/props/0551_domelight_1.png /highres/sprites/props/4419_openpbomb.md3 /highres/sprites/props/4419_openpbomb.png /highres/textures/0276_23.png /highres/textures/0401_1.png /highres/textures/0401_2.png /highres/textures/0707_1.png /highres/textures/0708_1.png
/E4L7.mhk /highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/textures.def /highres/textures/0297_21_d.png /hrp_readme.txt
|
124 |
5221d 9h |
nightfright |
/highres/ |
Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8) |
|
/highres/textures/0225_21.png /highres/textures/0297_21_d.png /highres/textures/0590.png /highres/textures/0707.png /highres/textures/0707_2.png /highres/textures/0707_7.png /highres/textures/0707_8.png /highres/textures/0708.png /highres/textures/0708_2.png /highres/textures/0708_7.png /highres/textures/0708_8.png
/highres/textures/0707.jpg /highres/textures/0707_2.jpg /highres/textures/0707_7.jpg /highres/textures/0707_8.jpg /highres/textures/0708.jpg /highres/textures/0708_2.jpg /highres/textures/0708_7.jpg /highres/textures/0708_8.jpg
/highres/screen/menu/2492_version.png /highres/textures.def /highres/textures/0360.png
|
123 |
5221d 12h |
loomsday |
/highres/sprites/ |
normal + spec for #937 (Book Store Sign) |
|
/highres/sprites/signs/0937_s.png
/highres/sprites/signs.def /highres/sprites/signs/0937_n.png
|
122 |
5222d 6h |
nightfright |
/ |
Missing contents since 04-2010 (Part 2) |
|
/highres/textures/0293_g.png /highres/textures/0707_2.jpg /highres/textures/0708_2.jpg /highres/textures/1097_n.jpg /highres/textures/1097_s.jpg /highres/textures/1216_d.png /highres/textures/4112_n.png
/highres/textures.def /highres/textures/0181_d.png /highres/textures/0293_d.png /highres/textures/0297_d.png /highres/textures/0297_g.png /highres/textures/0297_n.png /highres/textures/0297_s.png /highres/textures/0301.png /highres/textures/0342.png /highres/textures/0343.png /highres/textures/0707.jpg /highres/textures/0707_7.jpg /highres/textures/0707_8.jpg /highres/textures/0708.jpg /highres/textures/0708_7.jpg /highres/textures/0708_8.jpg /highres/textures/0723.png /highres/textures/0723_n.png /highres/textures/0723_s.png /highres/textures/0725.png /highres/textures/0743.png /highres/textures/0763.png /highres/textures/0764.png /highres/textures/0764_n.png /highres/textures/0764_s.png /highres/textures/0783.png /highres/textures/0783_d.png /highres/textures/0814.png /highres/textures/0821.png /highres/textures/0822.png /highres/textures/1097.png /highres/textures/1133.jpg /hrp_readme.txt
|
121 |
5222d 6h |
nightfright |
/highres/ |
Missing contents since 04-2010 (Part 1) |
|
/highres/sprites/monsters/1680_trooper_dead.png /highres/sprites/monsters/1680_trooper_gear_0.png /highres/sprites/monsters/1680_trooper_gear_10.png /highres/sprites/monsters/1680_trooper_gear_11_22.png /highres/sprites/monsters/1680_trooper_gear_12_18.png /highres/sprites/monsters/1680_trooper_gear_13.png /highres/sprites/monsters/1680_trooper_gear_14.png /highres/sprites/monsters/1680_trooper_gear_15.png /highres/sprites/monsters/1680_trooper_gear_16.png /highres/sprites/monsters/1680_trooper_gear_21.png /highres/sprites/monsters/1680_trooper_gear_23.png /highres/sprites/monsters/1680_trooper_gear_24.png /highres/sprites/monsters/1680_trooper_gear_n.png /highres/sprites/monsters/1680_trooper_skin_color.png /highres/sprites/monsters/1680_trooper_skin_color19.png /highres/sprites/monsters/1680_trooper_skin_color19_dead.png /highres/sprites/monsters/1680_trooper_skin_color20.png /highres/sprites/monsters/1680_trooper_skin_color20_dead.png /highres/sprites/monsters/1680_trooper_skin_n.png /highres/sprites/pickups/0021_pistol.md3 /highres/sprites/pickups/0021_pistol_d.png /highres/sprites/pickups/0021_pistol_n.png /highres/sprites/pickups/0021_pistol_s.png /highres/sprites/projectiles/1636.png /highres/sprites/projectiles/1637.png /highres/sprites/projectiles/1638.png /highres/sprites/props/4369_light.md3 /highres/sprites/props/4369_light.png /highres/sprites/signs/0937_n.png
/highres/sprites/monsters/1680_trooper_0.png /highres/sprites/monsters/1680_trooper_0_dead.png /highres/sprites/monsters/1680_trooper_10.png /highres/sprites/monsters/1680_trooper_10_dead.png /highres/sprites/monsters/1680_trooper_11_22.png /highres/sprites/monsters/1680_trooper_11_22_dead.png /highres/sprites/monsters/1680_trooper_12_18.png /highres/sprites/monsters/1680_trooper_12_18_dead.png /highres/sprites/monsters/1680_trooper_13.png /highres/sprites/monsters/1680_trooper_13_dead.png /highres/sprites/monsters/1680_trooper_14.png /highres/sprites/monsters/1680_trooper_14_dead.png /highres/sprites/monsters/1680_trooper_15.png /highres/sprites/monsters/1680_trooper_15_dead.png /highres/sprites/monsters/1680_trooper_16.png /highres/sprites/monsters/1680_trooper_16_dead.png /highres/sprites/monsters/1680_trooper_17.png /highres/sprites/monsters/1680_trooper_17_dead.png /highres/sprites/monsters/1680_trooper_19.png /highres/sprites/monsters/1680_trooper_19_dead.png /highres/sprites/monsters/1680_trooper_20.png /highres/sprites/monsters/1680_trooper_20_dead.png /highres/sprites/monsters/1680_trooper_21.png /highres/sprites/monsters/1680_trooper_21_dead.png /highres/sprites/monsters/1680_trooper_23.png /highres/sprites/monsters/1680_trooper_23_dead.png /highres/sprites/monsters/1680_trooper_24.png /highres/sprites/monsters/1680_trooper_24_dead.png /highres/sprites/pickups/0021_pistol.jpg /highres/sprites/pickups/0021_pistol.md2
/highres/screen/menu/2492_version.png /highres/sprites/characters.def /highres/sprites/effects/0663.png /highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/sprites/effects/2329.png /highres/sprites/effects/2330.png /highres/sprites/effects/2331.png /highres/sprites/effects/2332.png /highres/sprites/monsters.def /highres/sprites/monsters/1680_trooper.md3 /highres/sprites/monsters/1680_trooper_g.png /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/projectiles/1646.png /highres/sprites/projectiles/1647.png /highres/sprites/projectiles/1648.png /highres/sprites/projectiles/1649.png /highres/sprites/projectiles/2448.png /highres/sprites/projectiles/2449.png /highres/sprites/projectiles/2450.png /highres/sprites/projectiles/2451.png /highres/sprites/props.def /highres/sprites/signs.def /highres/sprites/signs/0937.png /highres/sprites/signs/0961.png /highres/sprites/signs/0961_exit.png /highres/sprites/signs/0961_exit_14.png /highres/sprites/signs/1042.png
|
120 |
5222d 8h |
loomsday |
/highres/ |
Tiles #0181 and #0783 by Ozz |
|
/highres/textures/0181_d.png /highres/textures/0181_n.png /highres/textures/0181_s.png /highres/textures/0783_d.png /highres/textures/0783_s.png
/highres/textures.def /highres/textures/0783_n.png
|
118 |
5226d 11h |
loomsday |
/highres/ |
Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map) |
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/highres/textures/0293_d.png /highres/textures/0297_d.png /highres/textures/0297_g.png /highres/textures/0297_n.png /highres/textures/0297_s.png /highres/textures/0363_d.png /highres/textures/0414_d.png /highres/textures/0414_n.png /highres/textures/0414_s.png /highres/textures/0749_d.png /highres/textures/0749_n.png /highres/textures/0749_s.png /highres/textures/0884_d.png /highres/textures/1215_d.png /highres/textures/1215_n.png /highres/textures/1217_d.png /highres/textures/4130_d.png /highres/textures/4130_n.png /highres/textures/4130_s.png /highres/textures/4131_d.png /highres/textures/4132_d.png /highres/textures/4133_d.png
/highres/textures.def /highres/textures/0884_n.png /highres/textures/1215_g.png
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114 |
5253d 13h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
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/highres/textures/0449_d.png /highres/textures/0449_n.png /highres/textures/0449_s.png
/highres/textures.def
|
113 |
5254d 13h |
loomsday |
/highres/ |
|
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/highres/textures.def /highres/textures/0224.png /highres/textures/0224_n.png
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112 |
5258d 9h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
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/highres/sprites/switches/0136_sdoorswitch_red_s.png
/highres/sprites/switches.def /highres/sprites/switches/0136_sdoorswitch_green.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png
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111 |
5262d 8h |
devastator |
/highres/ |
definition for 454 |
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/highres/textures.def
|
110 |
5262d 8h |
devastator |
/highres/textures/ |
texture files for 454 |
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/highres/textures/454_d.png /highres/textures/454_n.png /highres/textures/454_s.png
|
109 |
5262d 9h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
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/highres/textures/0448_d.png /highres/textures/0448_g.png /highres/textures/0448_n.png /highres/textures/0448_s.png
/highres/textures.def /highres/textures/0448.png
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108 |
5263d 12h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
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/highres/textures.def
|
107 |
5263d 12h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
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/highres/textures/1137_n.png /highres/textures/1137_s.png /highres/textures/1138_n.png /highres/textures/1138_s.png
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