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284 4746d 4h loomsday /highres/sprites/props/ doublesided now  
283 4746d 17h spiker /highres/  
282 4746d 23h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4749d 17h nightfright / Modified: #341, 343  
280 4756d 18h nightfright / Modified: #342, 343, 821, 916, 917  
278 4805d 5h loomsday /highres/ #369 polymerized + #797 recreated  
277 4813d 8h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4813d 9h spiker /highres/  
275 4821d 7h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4822d 6h loomsday /highres/ polyTile #367  
273 4822d 8h spiker /highres/ 885 polymerized  
272 4822d 12h spiker /highres/textures/  
271 4822d 12h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4823d 8h spiker /highres/ Content by Lightsource  
269 4825d 9h loomsday /highres/ polymerTile #318  
268 4826d 8h loomsday /highres/ polymer-ed tile #317  
267 4833d 23h h266 /highres/screen/fonts/digital/  
266 4837d 6h loomsday /highres/ #371 polymerized, #152 glow added  
265 4840d 20h spiker /highres/ Fixes some broken normal maps  
264 4859d 16h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4865d 12h nightfright / Updated: #821, 1189, 2493  
262 4879d 6h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4886d 7h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4889d 18h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4894d 18h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4895d 7h parkar / Added installer source.  
256 4896d 17h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4901d 12h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4902d 17h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4902d 18h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4903d 6h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4903d 11h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4903d 11h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4912d 6h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4913d 18h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4914d 8h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4916d 18h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4916d 19h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4917d 8h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4918d 7h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock