Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4531d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4535d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4565d 9h |
spiker |
/highres/ |
|
|
286 |
4570d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4597d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4653d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4653d 20h |
spiker |
/highres/ |
|
|
282 |
4654d 1h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4656d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4663d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4712d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4720d 11h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4720d 11h |
spiker |
/highres/ |
|
|
275 |
4728d 10h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4729d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4729d 10h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4729d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4729d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4730d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4732d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4733d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4741d 2h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4744d 9h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4747d 23h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4766d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4772d 15h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4786d 9h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4793d 10h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4796d 21h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4801d 21h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4802d 10h |
parkar |
/ |
Added installer source. |
|
256 |
4803d 20h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4808d 15h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4809d 20h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4809d 21h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4810d 9h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4810d 14h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4810d 14h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4819d 9h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4820d 21h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|