Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4534d 3h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4535d 23h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4545d 17h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4546d 14h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4546d 16h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4551d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4580d 16h |
spiker |
/highres/ |
|
|
286 |
4586d 3h |
spiker |
/highres/ |
4154 |
|
285 |
4612d 15h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4668d 14h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4669d 3h |
spiker |
/highres/ |
|
|
282 |
4669d 9h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4672d 3h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4679d 4h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4727d 15h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4735d 18h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4735d 19h |
spiker |
/highres/ |
|
|
275 |
4743d 17h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4744d 16h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4744d 18h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4744d 22h |
spiker |
/highres/textures/ |
|
|
271 |
4744d 22h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4745d 18h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4747d 19h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4748d 18h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4756d 9h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4759d 17h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4763d 7h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4782d 2h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4787d 23h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4801d 16h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4808d 17h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4812d 4h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4817d 4h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4817d 17h |
parkar |
/ |
Added installer source. |
|
256 |
4819d 3h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4823d 22h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4825d 3h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4825d 5h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4825d 16h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|