Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4624d 5h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4624d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4628d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4658d 7h |
spiker |
/highres/ |
|
|
286 |
4663d 18h |
spiker |
/highres/ |
4154 |
|
285 |
4690d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4746d 6h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4746d 19h |
spiker |
/highres/ |
|
|
282 |
4747d 0h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4749d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4756d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4805d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4813d 9h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4813d 10h |
spiker |
/highres/ |
|
|
275 |
4821d 8h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4822d 8h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4822d 9h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4822d 13h |
spiker |
/highres/textures/ |
|
|
271 |
4822d 13h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4823d 9h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4825d 10h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4826d 9h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4834d 0h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4837d 8h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4840d 22h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4859d 17h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4865d 14h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4879d 7h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4886d 8h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4889d 19h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4894d 20h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4895d 9h |
parkar |
/ |
Added installer source. |
|
256 |
4896d 18h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4901d 13h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4902d 18h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4902d 20h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4903d 7h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4903d 12h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4903d 13h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4912d 7h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|