Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4535d 6h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4535d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4539d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4569d 8h |
spiker |
/highres/ |
|
|
286 |
4574d 19h |
spiker |
/highres/ |
4154 |
|
285 |
4601d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4657d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4657d 20h |
spiker |
/highres/ |
|
|
282 |
4658d 1h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4660d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4667d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4716d 7h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4724d 10h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4724d 11h |
spiker |
/highres/ |
|
|
275 |
4732d 9h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4733d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4733d 10h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4733d 14h |
spiker |
/highres/textures/ |
|
|
271 |
4733d 14h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4734d 10h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4736d 11h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4737d 10h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4745d 1h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4748d 9h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4751d 23h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4770d 18h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4776d 15h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4790d 8h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4797d 9h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4800d 20h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4805d 21h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4806d 10h |
parkar |
/ |
Added installer source. |
|
256 |
4807d 19h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4812d 14h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4813d 19h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4813d 21h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4814d 8h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4814d 13h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4814d 14h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4823d 8h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|