Rev |
Age |
Author |
Path |
Log message |
Diff |
313 |
4589d 0h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4589d 19h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4591d 3h |
leod |
/highres/ |
Fix brace |
|
310 |
4591d 4h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4593d 19h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4593d 20h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4594d 1h |
leod |
/highres/ |
fix 724_d |
|
306 |
4594d 7h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4594d 19h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4594d 21h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4594d 21h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4595d 6h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4595d 6h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4595d 7h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4595d 16h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4596d 9h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4607d 5h |
spiker |
/highres/sprites/ |
|
|
296 |
4608d 1h |
spiker |
/highres/sprites/ |
|
|
295 |
4614d 8h |
spiker |
/highres/ |
281 |
|
294 |
4615d 0h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4615d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4617d 7h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4627d 1h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4627d 22h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4628d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4632d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4662d 0h |
spiker |
/highres/ |
|
|
286 |
4667d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4693d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4749d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4750d 12h |
spiker |
/highres/ |
|
|
282 |
4750d 17h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4753d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4760d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4808d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4817d 2h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4817d 3h |
spiker |
/highres/ |
|
|
275 |
4825d 1h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4826d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4826d 2h |
spiker |
/highres/ |
885 polymerized |
|