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Rev Age Author Path Log message Diff
459 4132d 6h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4132d 10h spiker /highres/screen/menu/  
457 4132d 11h spiker /highres/textures/ 4264 color match  
456 4132d 12h spiker /highres/sprites/  
455 4132d 12h spiker /highres/ Duke and Cycloid  
454 4133d 2h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4133d 8h spiker /highres/ 4274  
452 4135d 3h loomsday /highres/ tile #314 polymer version  
451 4136d 3h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4137d 6h spiker /highres/ 4264  
449 4137d 9h spiker /highres/textures/ ...normal map update  
448 4137d 10h spiker /highres/textures/ 4265 normal map update  
447 4140d 5h loomsday /highres/ a normalmap for #228  
446 4140d 6h loomsday /highres/ tile #313 polymer version  
444 4142d 1h loomsday /highres/ tile #1024 polymer version  
443 4148d 11h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4148d 11h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4149d 4h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4149d 10h loomsday /highres/ tile #4097 polymer version  
439 4149d 11h loomsday /highres/textures/ useless alpha channel removed  
438 4149d 13h loomsday /highres/textures/ crap, hidden layer  
437 4151d 2h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4152d 5h loomsday /highres/ tile #1178 polymer version  
435 4155d 5h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4156d 12h loomsday /highres/ tile #0843 polymer version  
433 4158d 6h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4158d 6h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
430 4169d 11h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
428 4175d 3h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4175d 4h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4175d 6h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4177d 0h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4177d 1h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4182d 4h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4183d 3h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4183d 5h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4183d 7h loomsday /highres/ usermap tile #4156 polymer version  
419 4183d 12h loomsday /highres/ #4104 polymer version  
418 4184d 0h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4184d 20h loomsday /highres/ #4103 polymer version