Rev |
Age |
Author |
Path |
Log message |
Diff |
452 |
4163d 13h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4164d 14h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4165d 17h |
spiker |
/highres/ |
4264 |
|
449 |
4165d 19h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4165d 20h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4168d 15h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4168d 16h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4170d 11h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4176d 21h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4176d 21h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4177d 14h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4177d 20h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4177d 21h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4178d 0h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4179d 12h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4180d 15h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4183d 15h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4184d 22h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4186d 16h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4186d 16h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4197d 21h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4203d 13h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4203d 14h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4203d 16h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4205d 11h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4205d 11h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4210d 14h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4211d 13h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4211d 15h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4211d 17h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4211d 22h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4212d 10h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4213d 6h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4217d 20h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4224d 13h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4226d 21h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4277d 12h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4285d 14h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4286d 16h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4290d 21h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|