Rev |
Age |
Author |
Path |
Log message |
Diff |
452 |
4236d 8h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4237d 8h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4238d 11h |
spiker |
/highres/ |
4264 |
|
449 |
4238d 14h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4238d 14h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4241d 10h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4241d 11h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4243d 6h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4249d 16h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4249d 16h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4250d 9h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4250d 15h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4250d 15h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4250d 18h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4252d 7h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4253d 10h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4256d 10h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4257d 16h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4259d 10h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4259d 11h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4270d 16h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4276d 8h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4276d 9h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4276d 11h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4278d 5h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4278d 5h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4283d 9h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4284d 8h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4284d 10h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4284d 11h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4284d 17h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4285d 5h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4286d 1h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4290d 14h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4297d 7h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4299d 15h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4350d 6h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4358d 9h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4359d 11h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4363d 16h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|