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Rev Age Author Path Log message Diff
457 4172d 9h spiker /highres/textures/ 4264 color match  
456 4172d 9h spiker /highres/sprites/  
455 4172d 10h spiker /highres/ Duke and Cycloid  
454 4172d 23h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4173d 5h spiker /highres/ 4274  
452 4175d 1h loomsday /highres/ tile #314 polymer version  
451 4176d 1h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4177d 4h spiker /highres/ 4264  
449 4177d 7h spiker /highres/textures/ ...normal map update  
448 4177d 7h spiker /highres/textures/ 4265 normal map update  
447 4180d 3h loomsday /highres/ a normalmap for #228  
446 4180d 3h loomsday /highres/ tile #313 polymer version  
444 4181d 23h loomsday /highres/ tile #1024 polymer version  
443 4188d 8h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4188d 9h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4189d 1h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4189d 8h loomsday /highres/ tile #4097 polymer version  
439 4189d 8h loomsday /highres/textures/ useless alpha channel removed  
438 4189d 11h loomsday /highres/textures/ crap, hidden layer  
437 4191d 0h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4192d 3h loomsday /highres/ tile #1178 polymer version  
435 4195d 2h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4196d 9h loomsday /highres/ tile #0843 polymer version  
433 4198d 3h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4198d 3h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
430 4209d 9h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
428 4215d 0h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4215d 2h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4215d 3h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4216d 22h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4216d 22h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4222d 1h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4223d 0h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4223d 2h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4223d 4h loomsday /highres/ usermap tile #4156 polymer version  
419 4223d 9h loomsday /highres/ #4104 polymer version  
418 4223d 21h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4224d 18h loomsday /highres/ #4103 polymer version  
416 4229d 7h loomsday /highres/ usermaps tile #4155 polymer version  
415 4236d 0h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.