Rev |
Age |
Author |
Path |
Log message |
Diff |
636 |
3800d 17h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3818d 11h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3853d 18h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3860d 16h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3862d 14h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3864d 15h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3868d 13h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3868d 14h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3870d 15h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3872d 14h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3875d 11h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3879d 13h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3881d 11h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3881d 12h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3881d 16h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3881d 16h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3888d 10h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3888d 21h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3889d 14h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3890d 13h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3890d 14h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3893d 9h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3896d 0h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3896d 10h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3907d 16h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3908d 9h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3908d 13h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3909d 10h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3909d 14h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3913d 20h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3916d 15h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3919d 10h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3919d 13h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3920d 13h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3923d 14h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3923d 19h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3930d 14h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3930d 22h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3931d 14h |
loomsday |
/highres/ |
tile #453 polymerized |
|
595 |
3946d 12h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|