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695 2800d 3h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
693 2835d 8h nightfright /highres/sprites/ Corrected parallaxbias/parallaxscale values for Slimer + Slimer Egg according to Mark's recommendations  
692 2835d 9h nightfright /highres/sprites/ Corrected specpower/specfactor values for Slimer + Slimer Egg according to Mark's recommendations  
691 2888d 22h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
688 2989d 19h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
686 3104d 7h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
685 3106d 2h loomsday /highres/textures/ +heightmap  
684 3106d 7h loomsday /highres/ all of a sudden  
680 3162d 22h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
677 3245d 17h leod / #3380 (user maps only), derived from #0826; more UserMapHacks  
675 3268d 19h leod / HRP 5.4 post-release update  
671 3333d 22h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
667 3367d 16h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3392d 4h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3393d 22h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
663 3407d 1h leod /highres/ Polymost HRP: Polymost-only textures moved  
661 3412d 20h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
658 3454d 19h loomsday /highres/ #242 polymerized  
657 3459d 2h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3465d 21h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3465d 23h loomsday /highres/ tile #802 polymerized  
654 3472d 19h loomsday /highres/ #3394-96 polymerized  
653 3475d 19h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
650 3495d 21h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3501d 4h loomsday /highres/ tile #348 +norm +spec  
646 3542d 19h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3557d 2h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 3587d 1h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3607d 3h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3625d 17h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
639 3652d 23h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3675d 19h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3684d 22h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3686d 0h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3703d 19h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
633 3739d 1h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
632 3746d 0h loomsday /highres/sprites/ sensor model origin, orientation and scale fixed (feedback by LeoD)  
631 3747d 22h loomsday /highres/sprites/ #1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer)  
630 3749d 22h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
629 3753d 20h leod /highres/sprites/ Rename scraps to match names.h, part #2