Rev |
Age |
Author |
Path |
Log message |
Diff |
677 |
3256d 23h |
leod |
/ |
#3380 (user maps only), derived from #0826; more UserMapHacks |
|
675 |
3280d 2h |
leod |
/ |
HRP 5.4 post-release update |
|
671 |
3345d 5h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
667 |
3378d 23h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3403d 10h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3405d 5h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
663 |
3418d 7h |
leod |
/highres/ |
Polymost HRP: Polymost-only textures moved |
|
661 |
3424d 3h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
658 |
3466d 1h |
loomsday |
/highres/ |
#242 polymerized |
|
657 |
3470d 8h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
656 |
3477d 4h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
655 |
3477d 6h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3484d 1h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
653 |
3487d 2h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
650 |
3507d 4h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3512d 11h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
646 |
3554d 2h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3568d 9h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
643 |
3598d 7h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3618d 10h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3637d 0h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
639 |
3664d 6h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3687d 1h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3696d 5h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3697d 6h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3715d 1h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3750d 7h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3757d 6h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3759d 4h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3761d 5h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3765d 3h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3765d 3h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3767d 5h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3769d 4h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3772d 1h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3776d 3h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3778d 1h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3778d 2h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3778d 6h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3778d 6h |
loomsday |
/highres/ |
tile #310 polymerized |
|