Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4519d 12h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4520d 0h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4521d 19h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4531d 13h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 10h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4532d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4537d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4566d 12h |
spiker |
/highres/ |
|
|
286 |
4571d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4655d 0h |
spiker |
/highres/ |
|
|
282 |
4655d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4658d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4713d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4721d 14h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4721d 15h |
spiker |
/highres/ |
|
|
275 |
4729d 13h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4730d 13h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4730d 14h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4730d 18h |
spiker |
/highres/textures/ |
|
|
271 |
4730d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4731d 14h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4733d 16h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4734d 14h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4742d 5h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4745d 13h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 3h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4767d 22h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4773d 19h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4787d 12h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4794d 13h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4798d 0h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4803d 1h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4803d 14h |
parkar |
/ |
Added installer source. |
|
256 |
4804d 23h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4809d 18h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4810d 23h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4811d 1h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|