Rev |
Age |
Author |
Path |
Log message |
Diff |
252 |
4938d 7h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4939d 12h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4939d 14h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4940d 1h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4940d 6h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4940d 6h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4949d 1h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4950d 13h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
244 |
4951d 3h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4953d 14h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4953d 14h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4954d 3h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4955d 2h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4963d 1h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4964d 10h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4971d 1h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4975d 10h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4976d 2h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4977d 1h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4977d 1h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4978d 0h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4979d 1h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4979d 2h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
199 |
5001d 2h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|
198 |
5001d 10h |
loomsday |
/highres/screen/ |
redfont13 update by SwissCm |
|
195 |
5005d 20h |
plagman |
/highres/screen/ |
I don't think this section is needed anymore. |
|
193 |
5007d 15h |
plagman |
/highres/screen/ |
8-bit support for the new red font by SwissCM. |
|
192 |
5007d 16h |
plagman |
/highres/screen/ |
Awesome new redfont by SwissCM. |
|
189 |
5025d 0h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
174 |
5083d 1h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
173 |
5083d 2h |
nightfright |
/ |
Maphacks update (by Micky C) |
|
162 |
5147d 9h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
160 |
5166d 3h |
nightfright |
/ |
Modified: #742_d/n/s |
|
157 |
5175d 23h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
156 |
5190d 1h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
152 |
5195d 3h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
151 |
5196d 12h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
148 |
5197d 8h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
147 |
5197d 11h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
145 |
5199d 2h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|