Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
310 4493d 23h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4518d 6h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4520d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4529d 19h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4530d 17h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4530d 18h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4596d 17h nightfright / Reverted to previous versions: 341-343  
281 4656d 6h nightfright / Modified: #341, 343  
280 4663d 6h nightfright / Modified: #342, 343, 821, 916, 917  
275 4727d 20h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4740d 11h h266 /highres/screen/fonts/digital/  
264 4766d 5h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4772d 1h nightfright / Updated: #821, 1189, 2493  
261 4792d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4808d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4809d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4809d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4809d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4809d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4810d 0h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4818d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4820d 6h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4820d 20h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4823d 7h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4823d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4823d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4824d 20h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4832d 19h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4834d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4840d 19h nightfright / empyrock modifications from Mar 28  
231 4845d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4845d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4846d 18h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4846d 19h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4847d 17h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4848d 18h nightfright / Fixing messed up #220 commit, part 2  
220 4848d 19h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4870d 20h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4871d 3h loomsday /highres/screen/ redfont13 update by SwissCm  
195 4875d 13h plagman /highres/screen/ I don't think this section is needed anymore.