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315 4492d 11h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
310 4494d 20h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4519d 3h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4520d 22h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4530d 16h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4531d 14h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4531d 15h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4597d 15h nightfright / Reverted to previous versions: 341-343  
281 4657d 3h nightfright / Modified: #341, 343  
280 4664d 4h nightfright / Modified: #342, 343, 821, 916, 917  
275 4728d 17h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4741d 9h h266 /highres/screen/fonts/digital/  
264 4767d 2h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4772d 22h nightfright / Updated: #821, 1189, 2493  
261 4793d 17h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4808d 22h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4810d 3h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4810d 4h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4810d 16h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4810d 21h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4810d 21h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4819d 16h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4821d 4h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4821d 18h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4824d 4h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4824d 5h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4824d 18h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4825d 17h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4833d 16h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4835d 0h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4841d 16h nightfright / empyrock modifications from Mar 28  
231 4846d 1h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4846d 16h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4847d 16h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4847d 16h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4848d 14h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4849d 16h nightfright / Fixing messed up #220 commit, part 2  
220 4849d 17h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4871d 17h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4872d 0h loomsday /highres/screen/ redfont13 update by SwissCm