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315 4584d 12h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
310 4586d 21h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4611d 4h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4613d 0h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4622d 18h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4623d 15h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4623d 17h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4689d 16h nightfright / Reverted to previous versions: 341-343  
281 4749d 4h nightfright / Modified: #341, 343  
280 4756d 5h nightfright / Modified: #342, 343, 821, 916, 917  
275 4820d 18h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4833d 10h h266 /highres/screen/fonts/digital/  
264 4859d 3h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4865d 0h nightfright / Updated: #821, 1189, 2493  
261 4885d 18h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4900d 23h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4902d 4h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4902d 6h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4902d 17h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4902d 22h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4902d 22h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4911d 17h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4913d 5h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4913d 19h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4916d 6h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4916d 6h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4916d 19h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4917d 18h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4925d 17h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4927d 2h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4933d 17h nightfright / empyrock modifications from Mar 28  
231 4938d 2h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4938d 18h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4939d 17h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4939d 17h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4940d 16h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4941d 17h nightfright / Fixing messed up #220 commit, part 2  
220 4941d 18h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4963d 18h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4964d 2h loomsday /highres/screen/ redfont13 update by SwissCm