Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
315 4530d 13h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
310 4532d 22h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4557d 5h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4559d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4568d 19h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4569d 16h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4569d 18h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4635d 17h nightfright / Reverted to previous versions: 341-343  
281 4695d 5h nightfright / Modified: #341, 343  
280 4702d 6h nightfright / Modified: #342, 343, 821, 916, 917  
275 4766d 19h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4779d 11h h266 /highres/screen/fonts/digital/  
264 4805d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4811d 1h nightfright / Updated: #821, 1189, 2493  
261 4831d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4847d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4848d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4848d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4848d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4848d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4848d 23h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4857d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4859d 6h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4859d 20h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4862d 7h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4862d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4862d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4863d 19h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4871d 18h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4873d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4879d 19h nightfright / empyrock modifications from Mar 28  
231 4884d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4884d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4885d 18h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4885d 18h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4886d 17h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4887d 18h nightfright / Fixing messed up #220 commit, part 2  
220 4887d 19h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4909d 19h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4910d 3h loomsday /highres/screen/ redfont13 update by SwissCm