Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
250 4814d 21h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4815d 8h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4815d 13h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4815d 14h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4824d 8h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4825d 20h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4826d 10h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4828d 21h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4828d 21h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4829d 10h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4830d 10h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4838d 8h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4839d 17h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4846d 9h nightfright / empyrock modifications from Mar 28  
231 4850d 18h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4851d 9h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4852d 8h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4852d 9h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4853d 7h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4854d 8h nightfright / Fixing messed up #220 commit, part 2  
220 4854d 9h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4876d 10h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4876d 17h loomsday /highres/screen/ redfont13 update by SwissCm  
195 4881d 3h plagman /highres/screen/ I don't think this section is needed anymore.  
193 4882d 22h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4882d 23h plagman /highres/screen/ Awesome new redfont by SwissCM.  
189 4900d 7h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 4958d 8h nightfright / Fixed: #345_s (tga -> png)  
173 4958d 9h nightfright / Maphacks update (by Micky C)  
162 5022d 17h nightfright / Added: #699 (d/n/s)  
160 5041d 10h nightfright / Modified: #742_d/n/s  
157 5051d 7h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5065d 9h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
152 5070d 10h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5071d 20h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
148 5072d 15h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
147 5072d 19h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures  
145 5074d 9h nightfright / Modified: #742_n/s; Re-added textures removed in build #144  
144 5075d 12h nightfright / Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133)  
143 5076d 7h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764