Rev |
Age |
Author |
Path |
Log message |
Diff |
697 |
2757d 18h |
h266 |
/highres/screen/ |
Re-add v1.5 redfont files and defs, but leave it commented out. |
|
675 |
3393d 23h |
leod |
/ |
HRP 5.4 post-release update |
|
661 |
3538d 0h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
656 |
3591d 1h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
630 |
3875d 2h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
549 |
4035d 0h |
leod |
/ |
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews |
|
548 |
4038d 8h |
spiker |
/highres/screen/menu/ |
updated screens |
|
531 |
4098d 3h |
leod |
/highres/ |
0053_firstaid, 2460_firstaidkit (hud) by Steveeeie |
|
529 |
4098d 4h |
leod |
/highres/ |
0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png |
|
514 |
4098d 12h |
leod |
/highres/screen/ |
PNGOUT optimizations part 3: screen (fonts, hud, menu)
Both new and old PNGs convert to binary identical TGAs |
|
507 |
4133d 2h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
506 |
4138d 4h |
leod |
/ |
0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;
UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps |
|
493 |
4173d 23h |
leod |
/ |
UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)
misc. maphack fixes and updates
hud_polymost.def : cosmetic |
|
492 |
4176d 1h |
nightfright |
/highres/screen/ |
hud.def: tile #33 ("INV" mini-HUD box) was defined twice |
|
474 |
4236d 20h |
leod |
/ |
Polymost HUD : use old HUD Jetpack to match the Polmost pickup |
|
468 |
4237d 8h |
spiker |
/highres/ |
Jetpack 2013 |
|
459 |
4240d 1h |
leod |
/highres/ |
Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures |
|
458 |
4240d 5h |
spiker |
/highres/screen/menu/ |
|
|
455 |
4240d 7h |
spiker |
/highres/ |
Duke and Cycloid |
|
415 |
4303d 21h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4306d 5h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
407 |
4452d 5h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
402 |
4460d 2h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
383 |
4477d 20h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
|
362 |
4519d 22h |
h266 |
/highres/screen/ |
improved crosshairs |
|
348 |
4546d 21h |
spiker |
/ |
|
|