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Rev Age Author Path Log message Diff
297 4510d 12h spiker /highres/sprites/  
296 4511d 8h spiker /highres/sprites/  
293 4518d 19h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4520d 14h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4531d 6h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4531d 7h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4653d 6h loomsday /highres/sprites/props/ doublesided now  
280 4663d 19h nightfright / Modified: #342, 343, 821, 916, 917  
277 4720d 9h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4729d 13h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4730d 9h spiker /highres/ Content by Lightsource  
265 4747d 22h spiker /highres/ Fixes some broken normal maps  
262 4786d 7h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4801d 20h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4802d 9h parkar / Added installer source.  
256 4803d 18h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4808d 13h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4809d 18h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4809d 20h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4810d 7h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4810d 12h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
246 4819d 7h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
241 4824d 9h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4825d 9h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4833d 8h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4834d 16h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4840d 23h h266 /highres/sprites/ #109 decal for E4L8  
235 4841d 8h nightfright / empyrock modifications from Mar 28  
232 4845d 15h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4845d 17h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4846d 8h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
227 4847d 8h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
225 4847d 9h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
223 4848d 6h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4849d 7h nightfright / Fixing messed up #220 commit, part 2  
221 4849d 7h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4849d 8h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4853d 2h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4853d 9h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4853d 10h loomsday /highres/sprites/ Muzzleflash added to RPG