Rev |
Age |
Author |
Path |
Log message |
Diff |
318 |
4589d 15h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
315 |
4590d 13h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4590d 17h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4590d 18h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
310 |
4592d 22h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4595d 13h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
299 |
4597d 10h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
297 |
4608d 23h |
spiker |
/highres/sprites/ |
|
|
296 |
4609d 19h |
spiker |
/highres/sprites/ |
|
|
293 |
4617d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4619d 1h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
290 |
4629d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4629d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
284 |
4751d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
280 |
4762d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
277 |
4818d 20h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
271 |
4828d 0h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4828d 20h |
spiker |
/highres/ |
Content by Lightsource |
|
265 |
4846d 9h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
262 |
4884d 18h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
258 |
4900d 6h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4900d 19h |
parkar |
/ |
Added installer source. |
|
256 |
4902d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4907d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4908d 5h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4908d 7h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4908d 18h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4908d 23h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
246 |
4917d 18h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
241 |
4922d 20h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4923d 19h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4931d 18h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4933d 3h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
236 |
4939d 10h |
h266 |
/highres/sprites/ |
#109 decal for E4L8 |
|
235 |
4939d 18h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
232 |
4944d 2h |
nightfright |
/highres/sprites/switches/ |
Forgot about one of the little buggers... |
|
231 |
4944d 3h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4944d 19h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
227 |
4945d 18h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
225 |
4945d 20h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|